Hey, I just wanna state my suggestion for future skills for the heroes, I would like to see more big buffs with large debuffs at the same time, like more dmg while slowing friendly movement or something like that, I like the tactical puzzle that makes.
And I would also see that the catapults are harmed by more spells, seeing someone massing them with upgrades etc really is hard to stop compared to many other tower strats. its hard to counter when your hero cant slay them en masse.
thanks
some suggestions
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Drakes > cats.
And many heroes can own cats, like Aero, AC, SB and Gravel.
When you get enough drakes and the enemy doesnt have enough archers/arachs, they just own the anti air and then the cats and the rest and the cats are doomed because they cannot do anything against it.
DW cannot hit cats with HS anymore because he uses holy energy which shouldnt really harm wood (or stone=towers)
-Ham
And many heroes can own cats, like Aero, AC, SB and Gravel.
When you get enough drakes and the enemy doesnt have enough archers/arachs, they just own the anti air and then the cats and the rest and the cats are doomed because they cannot do anything against it.
DW cannot hit cats with HS anymore because he uses holy energy which shouldnt really harm wood (or stone=towers)
-Ham