Fairly Important, please read
Fairly Important, please read
Most people who have tried Test6 (and probably test5 and before) know that hamstring is broken. After much hunting, I have finally determined the cause.
There was a request on modforge to have certain spells auto attack the target after being cast. Lunge was one, hamstring was another. This ended up breaking hamstring (and technicly lunge as well, but none of the broken lunge effects are noticable).
The importnat question: Does anyone know any other spells that may have been requested this feature?
Likewise, if you would want this feature requested (auto attack target after a spell), please let me know which spells and i'll probably add it.
DarnYak
There was a request on modforge to have certain spells auto attack the target after being cast. Lunge was one, hamstring was another. This ended up breaking hamstring (and technicly lunge as well, but none of the broken lunge effects are noticable).
The importnat question: Does anyone know any other spells that may have been requested this feature?
Likewise, if you would want this feature requested (auto attack target after a spell), please let me know which spells and i'll probably add it.
DarnYak
Last edited by DarnYak on August 29th, 2006, 5:49 pm, edited 1 time in total.
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What about AoO (shouldnt be noticable though)? (I am sure about Swoop, you use the spell and attack right after hitting the enemy)
Dunno about any others...
-Ham
EDIT: Is there a T7? I only know about T6 :/ If there is T7, please mail me ^^ h4mm3l@gmx.net
Dunno about any others...
-Ham
EDIT: Is there a T7? I only know about T6 :/ If there is T7, please mail me ^^ h4mm3l@gmx.net
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i suggest to add this feature, if its added, to all skills which are used at enemy heros to deal dmg to the enemy hero in any way(either direct dmg like lunge,shred or to weaken/disable them in some way expunge,hamstring..)Likewise, if you would want this feature requested (auto attack target after a spell), please let me know which spells and i'll probably add it.
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Ok..
Sigil of stunning,and tree of rooting(Yggdrasil ability)
Whatthesponge@gmail.com
What hammel said.
Sigil of stunning,and tree of rooting(Yggdrasil ability)
Whatthesponge@gmail.com
What hammel said.
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^^Hehe, love that. I need to start idling in the Clan EotA channel (Mayhaps I'll get to DL EotA 1.11 T6. Unlikely, but who knows...)DarnYak wrote:You'll know test7 is out becuase it will have its own bug thread when it does.
DarnYak
"L4D2 promises to set a new benchmark for co-op games. . ." Like L4D promised to hand us new maps, survivors, and zombies? We've seen how that works.
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Hazard Slash is ranged, so the AI may send you to your death.AlienFromBeyond wrote:Infernal Binding, Vengeance, Swoop, AoO, Charge, Pilfer/Demoralizing Blow, and maybe Hazard Slash?
Edit: Basically, any ranged movement debuff/nuke on ranged heroes, and melee movement debuff/nuke on melee heroes. Getting a attack command after doing Rockslide as Gravel would be bad, for example.
Infernal Binding would cause some errors(coupled with enchanted arrows) unless it does what charge and encouragement used to do, or say it's doing(cast encouragement on 1.10 and the box around the skill will light up green saying its being used/channeling but never actualtly casts.)And it may bug/lag if you don't skill arrows and cast binding.
Vengeance usaully is a insta-kill or not kill, a few attacks wouldn't help it kill someone (unless your going with the battle Xeldarith.)
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AM in 1.10 has a magic attack that allows her to attack banished units even without the arrow skill and in 1.11 several other heroes get a secondary magic attack too.Tehw00tz wrote: Infernal Binding would cause some errors(coupled with enchanted arrows) unless it does what charge and encouragement used to do, or say it's doing(cast encouragement on 1.10 and the box around the skill will light up green saying its being used/channeling but never actualtly casts.)And it may bug/lag if you don't skill arrows and cast binding.
So there is no problem with auto attack targets of IB.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer