New mode unveiled: AI Smash

Learn about and comment on the next version of EotA in development.
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Dekar
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New mode unveiled: AI Smash

#1 Post by Dekar »

For everyone who thinks pubsmashing is still too hard.

Start a AP game with only you inside and use -allheroes to summon the United High Undead Fel Elves special force.

Never be alone on your lane:
A team of 5 bodyguards will always keep an eye on you!

http://screenshot.xfire.com/screenshot/ ... cf9c72.png

No need for clever tactics or other exhausting tasks:
Lean back, relax and watch your team PWNING!

http://www.xfire.com/screenshots/dekar6 ... 3e8067.png
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO

Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
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DarnYak: i was afraid that was the answer

jamn455
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Re: New mode unveiled: AI Smash

#2 Post by jamn455 »

It's time for a RRRRRRRRRRRRRROOOOOOOOOOOOOOOOYYYYYYYYYYYYYYYYYYYYYYYAAAAAAAAAAAAAAAAAAAAAAAAALLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL RRRRRRRRRRRRRRRRRRRRRRRRRRRRUUUUUUUUUUUUUUUUUUUUUUUUUUUUUMMMMMMMMMMMMMMMMMMMMMMMMMMBBBBBBBBBBBBBBBBBBBBBBBBBBBBBLLLLLLLLLLLLLLLLLLLLLLLLLLEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Line 'em up.
"Black people don't play Mega Man, they play with guns or some shit." - Ion
"If it takes two whole days for a giraffe, you know that giraffe is a tall one." - Wade Phillips

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Re: New mode unveiled: AI Smash

#3 Post by DarnYak »

All the heroes appear on red team, so if you go on blue team you can fight the horde of heroes

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Dekar
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Re: New mode unveiled: AI Smash

#4 Post by Dekar »

Ok, if you are able to multitask a bit, it can be done to win 1vs35.
On Stormwail, without Arthas, obs and spawntowers.
Due to your 70 gold/second income. :o
And the massive crystal income because of slower AI reaction times.
Attachments
eota 1vs35.w3g
(138.71 KiB) Downloaded 243 times
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO

Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar: :D
DarnYak: i was afraid that was the answer

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Re: New mode unveiled: AI Smash

#5 Post by DarnYak »

Should this be made easier to do other then spamming -extrahero 40 times, or does nobody care?

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Re: New mode unveiled: AI Smash

#6 Post by Leek »

I think it should be easier to do.

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Re: New mode unveiled: AI Smash

#7 Post by CryptLord1234 »

It doesn't really need to be made any easier. -allheros is an easy enough command. At least, that's my opinion.
"L4D2 promises to set a new benchmark for co-op games. . ." Like L4D promised to hand us new maps, survivors, and zombies? We've seen how that works.

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Re: New mode unveiled: AI Smash

#8 Post by DarnYak »

The all heroes bug is being fixed, which is why i am asking.

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Re: New mode unveiled: AI Smash

#9 Post by CryptLord1234 »

Ah. . .well, while it would be easier to have a -aismash command, I don't think it'd be used much.
"L4D2 promises to set a new benchmark for co-op games. . ." Like L4D promised to hand us new maps, survivors, and zombies? We've seen how that works.

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Re: New mode unveiled: AI Smash

#10 Post by Dekar »

If you want to add a special command for that, a way to increase AI update frequency would be useful, too.
They keep dieing without any interference.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO

Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar: :D
DarnYak: i was afraid that was the answer

PLUH
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Re: New mode unveiled: AI Smash

#11 Post by PLUH »

In the current version available on the main page what is the command to play this 1vs35? I tried the -allheros and -extrahero 1/2. What is the current command to enable the AI smash?
PS I saw host an AP game.... not sure what that is because I mainly only plan LAN and dont have the lingo that most of you do.

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Re: New mode unveiled: AI Smash

#12 Post by DarnYak »

Its not currently availible. This post is about the (interesting and fun) result of a bug. The best you can do is type '-extrahero #' (1 for red 2 for blue) 35 times before the game starts. I might squeeze it in for 1.12c, which will be coming out soon (maybe tomorrow, not sure)

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