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HostEm: Updates, Problem Rerpots & Status

Posted: May 23rd, 2009, 8:59 pm
by Perhaps
[Status]
Bot version: GHost++ 14.2
    Using: Warden BNLS.exe 1.0.0.2|WardenUpdater.exe 1.0.0.4|12th Aug 2009 "*.ini" updates
Map: EotA_Twilight_1_12c5.w3x
Functionality: Running, not too many disconnects.

Last updated: 09/12/2009 - 1:20am PST (-8 GMT)

Re: HostEm updated to 1.12c2

Posted: May 24th, 2009, 12:07 am
by Strychnyne
Since I haven't been on WC in almost a year, it was at first a pleasure to use your bot. Hell, a guaranteed game, even if it's a pub, is still okay by me. But it's getting ruined by the all pick option. Hell, I don't think it should be in the game, but you get some REALLY unbalanced teams this way. Any thoughts about leaving it up to the players which side they are?

Re: HostEm updated to 1.12c2

Posted: May 24th, 2009, 12:18 pm
by Perhaps
I just followed the settings Sparda's bot (EotA-HB) had.

I suppose I could put up a vote to do all pick or not... Or I could do "all pick tuesday, thursday, saturday."

Re: HostEm updated to 1.12c2

Posted: May 24th, 2009, 10:39 pm
by Strychnyne
It's not a huge deal and you'll probably hear my asking you to switch it back eventually. I just get tired of being stuck in one of the many ways to play that map. Thanks for the switch though.

Re: HostEm updated to 1.12c2

Posted: June 1st, 2009, 12:43 am
by Strychnyne
Uh, not sure where to post this, but the bot is on all random. As fun as I find this, there have been MULTIPLE games where pubs leave due to not getting "their" hero. If this bot is to fulfill its function, I suggest a change to AP?

Also, have merc heroes available for AP. *grin*

Re: HostEm updated to 1.12c2

Posted: June 1st, 2009, 2:53 am
by Dekar
I get earth!!11

Re: HostEm updated to 1.12c2

Posted: June 1st, 2009, 3:39 am
by Perhaps
Okay! It's back to all pick now! It's also 6on6 as well now.

Re: HostEm updated to 1.12c2

Posted: June 1st, 2009, 4:44 am
by DarnYak
It's also 6on6 as well now.
I hope this is a joke.

[Edit] Apparently not. EotA isn't built for 6on6 and consequently breaks in various ways as a result. Way to test things first.

DarnYak

Re: HostEm updated to 1.12c2

Posted: June 1st, 2009, 5:23 am
by mianmian
Wait, did Perhaps hack Eota to change it to 6vs6? Or is it just some bot thing that lets you do it?

Re: HostEm updated to 1.12c2

Posted: June 1st, 2009, 5:42 am
by Dekar
Perhaps that was a stupid idea.

Re: HostEm updated to 1.12c2

Posted: June 1st, 2009, 10:49 am
by Casval
Some hostbots like GHOST++ let you kick computer slots. You should revert it back to normal. No one's playing now = (

Re: HostEm updated to 1.12c2

Posted: June 1st, 2009, 2:32 pm
by Mills
I find it funny that you would make a whole poll and thread on if you should switch it from AP or not, but then just randomly change it to 6v6 without consulting anybody.

Re: HostEm updated to 1.12c2

Posted: June 1st, 2009, 4:01 pm
by Perhaps
"spur of the moment" te

Anyways, I said fuck it, considering it's 33/33/33 opinions on the poll and is also bothersome to do things in such a tight manner. So, I decided I'd just change setting as I feel. >_>

Re: HostEm updated to 1.12c2

Posted: June 1st, 2009, 7:32 pm
by Casval
Sooooo... the game name... =P

Re: HostEm updated to 1.12c2

Posted: June 1st, 2009, 8:47 pm
by Setokaiva
LOL! HostEm is hosting games of EotA 5v5 All Pick now, but its calling the games DotA 5v5 All Pick! :lol: :lol:

Someone fix that please

Re: HostEm updated to 1.12c2

Posted: June 3rd, 2009, 5:01 pm
by Casval
Perhaps, can you update to c4?
It makes top and bottom lanes not worthless =3

Re: HostEm updated to 1.12c2

Posted: June 4th, 2009, 9:50 am
by Darkblade
Casval wrote:Perhaps, can you update to c4?
It makes top and bottom lanes not worthless =3
Or c3 even... I really just want Kedge's and Candleburg to not be completely unplayable because by level 30 I have so much lag I can't do anything.

Edit: Also, HostEm is currently hosting games as "EoaA".

Re: HostEm updated to 1.12c2

Posted: June 4th, 2009, 2:18 pm
by GeneralFunk
It's still shown as a test release, so until said otherwise, stays as c2.

Re: HostEm updated to 1.12c2

Posted: June 4th, 2009, 2:47 pm
by Reaper
Is it possible to host a game or is it necesarry to wait for one to be hosted

Re: HostEm updated to 1.12c2

Posted: June 4th, 2009, 3:33 pm
by GeneralFunk
I have it set to a 7 game limit, there should be a lobby up almost all the time. If you're waiting for a new lobby for some reason (maybe not enough slots for you and someone else to join?), you would have to wait for the next regardless, since there can only be one lobby at a time, no exceptions.

Re: HostEm updated to 1.12c2

Posted: June 4th, 2009, 3:37 pm
by DarnYak
GeneralFunk wrote:It's still shown as a test release, so until said otherwise, stays as c2.
Yea i'm waiting to test 2-3 things, haven't been able to though. May need to release a c5..

DarnYak

Re: HostEm updated to 1.12c2

Posted: June 4th, 2009, 6:43 pm
by GeneralFunk
Well if there's going to be a c5 if it gets changed, rather than just doing c4 again, I may as well launch c4 then. All this c4 talk makes me feel like a terrorist.

Re: HostEm updated to 1.12c2

Posted: June 4th, 2009, 7:07 pm
by DarnYak
Yea feel free after 48 hours of a public release, unless someone posts an "omg wtf" bug.

DarnYak

Re: HostEm updated to 1.12c2

Posted: June 4th, 2009, 8:10 pm
by GeneralFunk
Well considering I've been hosting c2 that was a public release, but yet has a non-ravenous dive. I figure as long as you don't go releasing another c4, I may as well just host it.

Re: HostEm updated to 1.12c2

Posted: June 4th, 2009, 9:26 pm
by Casval
Do it :O
Tired of players leaving after they pick Dive and it doesn't work D:

Also, Smolder is fixed =3