I made a project idea thread over at sc2mods.com in an attempt to grab a key for someone.
Im the URL!
Battlecruiser Commander ( Working Title )
- Dekar
- Jelly Doughnut
- Posts: 1433
- Joined: May 27th, 2006, 8:13 am
- Realm: Northrend (Europe)
- Battle.net name: Dekar
- Location: Germany
Battlecruiser Commander ( Working Title )
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:![Very Happy :D](./images/smilies/icon_biggrin.gif)
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
![Very Happy :D](./images/smilies/icon_biggrin.gif)
DarnYak: i was afraid that was the answer
- GeneralFunk
- 3/4s Weeaboo
- Posts: 328
- Joined: June 3rd, 2009, 11:56 pm
- Realm: Azeroth (U.S. East)
- Contact:
Re: Battlecruiser Commander ( Working Title )
You should allow battle cruisers to pick up units, but have it setup like the medivac picking up a thor.
![Image](http://img36.imageshack.us/img36/2899/aafanim.gif)
- Dekar
- Jelly Doughnut
- Posts: 1433
- Joined: May 27th, 2006, 8:13 am
- Realm: Northrend (Europe)
- Battle.net name: Dekar
- Location: Germany
Re: Battlecruiser Commander ( Working Title )
Hmm.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:![Very Happy :D](./images/smilies/icon_biggrin.gif)
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
![Very Happy :D](./images/smilies/icon_biggrin.gif)
DarnYak: i was afraid that was the answer
- Dekar
- Jelly Doughnut
- Posts: 1433
- Joined: May 27th, 2006, 8:13 am
- Realm: Northrend (Europe)
- Battle.net name: Dekar
- Location: Germany
Re: Battlecruiser Commander ( Working Title )
I created unguided missiles which will either hit stationary targets and explode, or explode a set time after they came close to enemy unit.
The key to creating this behaviour was the changelings disguise skill that applys a buff to itself after finding an enemy. The buff itself controls who it is applied to at the Data - Unit field.
The key to creating this behaviour was the changelings disguise skill that applys a buff to itself after finding an enemy. The buff itself controls who it is applied to at the Data - Unit field.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:![Very Happy :D](./images/smilies/icon_biggrin.gif)
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
![Very Happy :D](./images/smilies/icon_biggrin.gif)
DarnYak: i was afraid that was the answer
- thedragiin
- Wanderer
- Posts: 11
- Joined: November 3rd, 2007, 6:47 am
Re: Battlecruiser Commander ( Working Title )
Where did you find that preview image of the battlecruiser?
A Dragon Hero? Hmmmmm?
- Dekar
- Jelly Doughnut
- Posts: 1433
- Joined: May 27th, 2006, 8:13 am
- Realm: Northrend (Europe)
- Battle.net name: Dekar
- Location: Germany
Re: Battlecruiser Commander ( Working Title )
I made it myself from a screenshot. ![Very Happy :D](./images/smilies/icon_biggrin.gif)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:![Very Happy :D](./images/smilies/icon_biggrin.gif)
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
![Very Happy :D](./images/smilies/icon_biggrin.gif)
DarnYak: i was afraid that was the answer