Selection of Non-Ownership

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Perhaps
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Joined: September 14th, 2007, 1:24 am
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Selection of Non-Ownership

#1 Post by Perhaps »

    The idea I have is to have at each merchant and town hall type structure, a unit that is invunerable, no vision, and is invisible/no model, that it's selection is on top of all. When you select the unit it will instantly divert your selection to the structure it is on, however if you did a text command such as '-h', it would not do that, allowing you to hotkey that unit, then use '-h' to back to normal, and when you hit that hotkey it will go right to the structure ergo allowing hotkeying of non-ownership structures.

    Such a thing would be nice for a shop you go to often, or keeping tabs on the Tavern, or just in general make whatever you wish to be easier, easier.
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