[spell] Flame Ward

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thedragiin
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[spell] Flame Ward

#1 Post by thedragiin »

Maybe too complex, but ill post it anyway.

Flame Ward places a ward (duh) that individually does nothing, but when another one is placed in a 400 range near it, it creats a line of pathing blockers with a fire model across the gap between the two wards. The creeps will go around it and eventually attack the wards so it wont really jam up.

:D
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Tehw00tz
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Re: [spell] Flame Ward

#2 Post by Tehw00tz »

It's a good idea but could easily be abused.
Like putting a whole bunch of flame wards around the towers, but I guess that's what catapults are for.
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Re: [spell] Flame Ward

#3 Post by Soulbourne »

possibly limit amount of wards in area, so circling towers cant be used?
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AlienFromBeyond
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Re: [spell] Flame Ward

#4 Post by AlienFromBeyond »

Soulbourne wrote:possibly limit amount of wards in area, so circling towers cant be used?
It would only take 3 to make a triangle around them.

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Kibiyama
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Re: [spell] Flame Ward

#5 Post by Kibiyama »

And triangles are the strongest shape!
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Perhaps
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Re: [spell] Flame Ward

#6 Post by Perhaps »

Or dispell... -_-

    I can't assume prices or health. But basing on DarkYak's style of balance, I'm sure it would cost less to dispell it, than for them to place. It is a "ward," unless stated otherwise they would be a dispellable.
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