Eve of the Apocalypse: Twilight

An Aeon of Strife map for Warcraft 3
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 Post subject: Modes Request
PostPosted: September 24th, 2009, 1:04 pm 
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Joined: April 4th, 2009, 1:53 pm
Posts: 35
I would like to see a few more modes implemented, namely all random & some sort of draft.

Furthermore I would like to see the way in which modes are activated changed, namely being able to toggle all pick & capture mode in game rather than beforehand. This would eliminate the need to have the host bot always on all pick & would be more user friendly as a whole.

For all random I mean that every player gets a random hero, whether or not it is from the total pool of heroes or just one faction is a matter for discussion.

As for the draft there are 2 ways to deal with this as far as I know, either each player picks a hero from the pool or an assigned captain picks a lineup, basically like in Dota, but with that Eota goodness instead.

Luftwaffles has a thread where talks about a hardcore mode, so there's another for the list.


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 Post subject: Re: Modes Request
PostPosted: September 24th, 2009, 3:18 pm 
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Jelly Doughnut
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Joined: May 27th, 2006, 8:13 am
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All random is already implemented. Try the "Random Heroes" checkbox.

_________________
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO

Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar: :D
DarnYak: i was afraid that was the answer


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 Post subject: Re: Modes Request
PostPosted: September 24th, 2009, 3:33 pm 
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Dekar wrote:
All random is already implemented. Try the "Random Heroes" checkbox.


Fascinating, I always just use Host Em, so checking it hasn't been an option.

Sounds like another reason to to implement the in-game selection of modes.


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 Post subject: Re: Modes Request
PostPosted: September 24th, 2009, 6:29 pm 
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Communist
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Joined: May 22nd, 2009, 11:48 pm
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Location: Canada
I've suggested draft before and it was shot down on the logic that hero selection at the moment essentially is draft and that it's only a small step from there to organize who gets to select heroes in what order.

However, a more formal system with specific orders would be cool if it wasn't hard to implement.

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