Items

Raise concerns about balance.

Moderator: Mills

Post Reply
Message
Author
User avatar
DarnYak
Site Admin
Site Admin
Posts: 2364
Joined: August 12th, 2006, 2:54 pm

Items

#1 Post by DarnYak »

Dekar gave me the idea to throw EotA info into spreadsheets. Not going to do it for everything, but I thought items might be interesting and minimally time consuming.

Result: Didn't take very long, not seeing anything terribly interesting at a glance ;P

Sheet 1 has the raw item data (gold cost is approximate), all the values are formulatic with one exception (leather armor) unless I missed another. Sheet 2 has the cost efficiency.

DarnYak
Attachments
Items.xlsx
(76.34 KiB) Downloaded 394 times

Executor
Regular
Regular
Posts: 72
Joined: September 26th, 2011, 11:33 pm
Realm: Azeroth (U.S. East)
Battle.net name: Judacator

Re: Items

#2 Post by Executor »

The agility for Helm of Champions is incorrect. Should be 5, 7, 10, 14, 19, 25. I also decided to add a column for total armor = armor + agi/10, and a row for Guiding Gloves. Thanks for the data. Just wondering, is there an attack speed cap in EotA?

User avatar
DarnYak
Site Admin
Site Admin
Posts: 2364
Joined: August 12th, 2006, 2:54 pm

Re: Items

#3 Post by DarnYak »

If there is I'm unaware of it.

DarnYak

User avatar
Discombobulator
Retired
Retired
Posts: 710
Joined: September 19th, 2006, 4:16 pm
Battle.net name: Karunecm
Contact:

Re: Items

#4 Post by Discombobulator »

DarnYak wrote:If there is I'm unaware of it.

DarnYak
http://www.playdota.com/mechanics/attackspeed
I believe that applies to EotA as well.
I'm this forum's MVP.

Post Reply