Eve of the Apocalypse: Twilight
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Flying heroes
http://eota.emufarmers.com/forums/viewtopic.php?f=12&t=1673
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Author:  FM_Cyrus [ November 9th, 2009, 5:14 am ]
Post subject:  Flying heroes

Quick question here:

Is it intentional that the flying heroes (the gargoyle and harpy, sorry I don't remember their actual names) are unable to be hit by certain melee abilities? Mortal Strike is the main one that comes to mind, but I know there's at least 1 other ability the gargoyle/harpy come up as immune to b/c they are flying units (i'll test this out during the next game I play with someone who chooses gargyole if i'm swashbuckler etc)

If so, why? I'm under the impression that being able to fly (aka no unit collision with creeps) helps make these abilities a lot easier to avoid if the player is cautious.
If not, I'd like to ask that it be changed at some point in the near future.

Author:  jamn455 [ November 9th, 2009, 7:51 am ]
Post subject:  Re: Flying heroes

Yes, because it is unreasonable to be able to hit a flying hero with a melee attack at ground level if it is not netted or webbed.

Author:  BustroQuick [ November 9th, 2009, 12:52 pm ]
Post subject:  Re: Flying heroes

Demoralizing Blow can hit air.

Author:  DarnYak [ November 9th, 2009, 1:08 pm ]
Post subject:  Re: Flying heroes

Swashy jumps for demo blow, full animation just isn't in yet. I think lunge has the same treatment.

Rue, however, is too fat to let his horse jump.

DarnYak

Author:  Lunargent [ November 9th, 2009, 6:20 pm ]
Post subject:  Re: Flying heroes

You can lead a horse into the ranks of the undead, but you can't...

Author:  Dekar [ November 9th, 2009, 6:47 pm ]
Post subject:  Re: Flying heroes

Rue could stand on his horse and then jump!

That would teach these overpowered flying heroes a lesson for sure!

Author:  Cokemonkey11 [ November 9th, 2009, 10:26 pm ]
Post subject:  Re: Flying heroes

DarnYak wrote:
Swashy jumps for demo blow, full animation just isn't in yet. I think lunge has the same treatment.

Rue, however, is too fat to let his horse jump.

DarnYak


I was under the impression that games weren't supposed to be realistic.. :P

Author:  GeneralFunk [ November 10th, 2009, 6:48 am ]
Post subject:  Re: Flying heroes

I think games should be realism within reason, which I guess sounds arbitrary... However, the way I see it is there's two kinds of realisms...

For instance... Wolverine having regenerative powers from being a mutant and invincible bones due to an enhancement. Wolverine in the real world, is more than likely unrealistic, which is fine, it's fiction... Now, building on the Wolverine example... Let's say Wolverine, breaks his toe on a step, in the X-Men world, that would be unrealistic, and without any explanation to back it up, it would be just plain retarded. (Be happy I used an X-Men example, because I originally was going to use a One Piece example)

Though overall, balance is more important than realisms in a game, but here's the beautiful part, it's fiction, you can make it work. For instance, Mortal Strike could be like Rukia's Sode no Shirayuki ability (HAH, BLEACH EXAMPLE) which creates a pillar of ice where the target only needs to be in hoz range to be caught in it.

Author:  FM_Cyrus [ November 11th, 2009, 10:35 am ]
Post subject:  Re: Flying heroes

It DOES make sense that Rue wouldn't be able to reach the gargoyle for a sword blow from mortal strike...but as far as balance goes, would mortal strike help keep the gargoyle's self-healing in check? Dunno. As long as its intentional and not an oversight, woot! :D

Author:  Discombobulator [ November 11th, 2009, 1:24 pm ]
Post subject:  Re: Flying heroes

You must grab him by his horns.

Then we have a big party.

Author:  Nukunuku [ November 14th, 2009, 11:06 am ]
Post subject:  Re: Flying heroes

Soo... why could swashy jump but infiltrator couldn't`? Cause last time I checked, her attack of opportunity (or whatever her giant dmg hero nuke is called) could not strike the darn gargoyle? (can't remember about harpy but should be the same). I mean she might do the attack fully from behind or even on a stunned one, but still nothing.

Author:  DarnYak [ November 14th, 2009, 12:16 pm ]
Post subject:  Re: Flying heroes

Once she jumps she's not exactly stealthy anymore.

DarnYak

Author:  Dekar [ November 14th, 2009, 7:36 pm ]
Post subject:  Re: Flying heroes

Also her heavy helmet! She has too much ( useless ) armor.

Author:  Reaper [ November 15th, 2009, 4:27 pm ]
Post subject:  Re: Flying heroes

Are you saying she should be wearing a bikini made of vines and leaves

Author:  DarnYak [ November 15th, 2009, 9:57 pm ]
Post subject:  Re: Flying heroes

That would certainly be an improvement.

DarnYak

Author:  Somethinglikeme [ November 16th, 2009, 11:32 am ]
Post subject:  Re: Flying heroes

Quote:
Soo... why could swashy jump but infiltrator couldn't`? Cause last time I checked, her attack of opportunity (or whatever her giant dmg hero nuke is called) could not strike the darn gargoyle? (can't remember about harpy but should be the same). I mean she might do the attack fully from behind or even on a stunned one, but still nothing.


Becuase if you didn't have these exceptions she would have a monopoly on hero kills and survivibilty (not that she already doesn't to some extent). And becuase, even with the flying heroes, she is still a bitch to handle using slow plight. :(

Author:  Lunargent [ November 16th, 2009, 3:32 pm ]
Post subject:  Re: Flying heroes

Nets. Attack of Opportunity. POW!

Harpy is my favorite kill with Infiltrator.

Author:  GeneralFunk [ November 17th, 2009, 12:25 am ]
Post subject:  Re: Flying heroes

Gargoyle should turn into a statue during the day.

Author:  DarnYak [ November 25th, 2009, 1:06 pm ]
Post subject:  Re: Flying heroes

I never gave a serious answer to this, sorry. Basicly its suppose to be just part of the overall balance of a hero, with its advantages and disadvantages. Harpy has lower than normal health. Garg...is probably a bit too robust for his flying advantage, but he's suppose to be quite a bit slower. Generally heroes that are completely ineffective against flying need some sort of way to deal with them other then just being able to nuke them.

DarnYak

Author:  Somethinglikeme [ November 30th, 2009, 8:23 pm ]
Post subject:  Re: Flying heroes

Gargoyles spells also hit for alot less. Terra at least.

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