I DLed and edited EotA Exodus. What I noticed is that custom models aren't in "import manager"(usually, they are, aren't they?).
Anyway, I noticed that if I edit the map and save, the custom models don't appear in game. For example, "Ice Comet", uses a custom model and it doesn't appear in import manager or does it actually in game.
"Ice Comet" has "custom\Spells\IceComet\IceComet.mdx", thing is, the model shows up in the preview but it doesn't actually show up in game.
Aside from the extra things that I added and edited(Nothing that should conflict with the spell), nothing is changed from the original version of the map.
Anyone have any ideas?
Question about EotA Exodus custom models, not showing up
Re: Question about EotA Exodus custom models, not showing up
are they even suposed to appear, or did they just not appear because they were not used (like in no rune shell without a rk in game)?
-Artanis