Important: "Final" version is this weekend

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DarnYak
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Important: "Final" version is this weekend

#1 Post by DarnYak »

This was suppose to be a quick project just to finish updating EotA that's gone on far too long and past most people's interest. This version will be wrapping up the creep revamps and then squeeze in whatever last changes I feel like adding. It's obviously not going to be everything I wish I could, but I need to stop somewhere. I intend to keep showing up for weekend games so long as other people do, I just won't be working on adding new content.

I say "final" because I do plan to release a final bugfix version after about 2 weeks, along with an open version of the map should someone want to take up this nightmare of a project after me ;P

DarnYak

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Dekar
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Re: Important: "Final" version is this weekend

#2 Post by Dekar »

So you will start working on SC2 Witching Hour soon? :D
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO

Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar: :D
DarnYak: i was afraid that was the answer

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DarnYak
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Re: Important: "Final" version is this weekend

#3 Post by DarnYak »

After I get my fill of the wow expan, yea SC2 time.

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Re: Important: "Final" version is this weekend

#4 Post by DarnYak »

Things that have to happen to me on the final release day:

Stay up late working on new heroes. Decide to take a short nap before doing the final cleanup stuff, using computer as the alarm clock. Windows decides its time to update and reset computer. Wake up 2 hours before game time. Fuck.

DarnYak

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