proposal: gold for killing mercs
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proposal: gold for killing mercs
Killing hired mercs should give you some sort of (added) reward. I realize you gain xp, but overall, it's nearly worthless in the big scheme of things. I'll explain....Mercs typically aren't hired en mass until late(r) game, and by that time you've upgraded your spells fully, so the xp gained from killing mercs then becomes disproportionally minimal. How about half the gold of regular creeps? Or perhaps twice the xp? There needs to be some sort of added bonus, blowing huge amounts of time, mana, and money for almost nothing in return seems a little unfair. Just my opinion.
- Tehw00tz
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Re: proposal: gold for killing mercs
It is one of the reasons you hire mercs, if you don't want to use spells and stuff on them just hire your own mercs.
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Re: proposal: gold for killing mercs
Since when? Mercs are primarily hired to aid in sieges.It is one of the reasons you hire mercs,
It's not a question of want to, and you're forgetting a third of the mercs are spell immune...if you don't want to use spells and stuff on them just hire your own mercs.
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Re: proposal: gold for killing mercs
I guess the spell immunes fall under the "and stuff" category. And I hire mercs way more to stop a push than I do to aid one.
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- Tehw00tz
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Re: proposal: gold for killing mercs
And this was tested in a game, mercs DO NOT give you exp
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Re: proposal: gold for killing mercs
I may be going way out of bounds with this statement, but I am pretty sure that you can use your heroes attack to kill the magic immune mercenaries.
And the other team is using their money to buy mercenaries that get destroyed by spells or attacks, so you can either not spend your money on mercenaries to counter them and rather use your hero and his abilities, or you can spend your own money to counter their mercenaries. They give no experience, so if you can stay in a lane and get experience while spending some of the plentiful gold you gain during the game, it seems like it is much more worth it.
And the other team is using their money to buy mercenaries that get destroyed by spells or attacks, so you can either not spend your money on mercenaries to counter them and rather use your hero and his abilities, or you can spend your own money to counter their mercenaries. They give no experience, so if you can stay in a lane and get experience while spending some of the plentiful gold you gain during the game, it seems like it is much more worth it.
Line 'em up.
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"Black people don't play Mega Man, they play with guns or some shit." - Ion
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Re: proposal: gold for killing mercs
Yes with 20 armor and 1200 hp, that's no biggie, right?I may be going way out of bounds with this statement, but I am pretty sure that you can use your heroes attack to kill the magic immune mercenaries.
Well...Makes my argument that much more convincing.And this was tested in a game, mercs DO NOT give you exp
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Re: proposal: gold for killing mercs
Maybe early game, but since nobody other than me has ever been smart enough to get them at level 1, I don't think it would be much of a biggie for a team to stop them during a late game push.SuIIy wrote:Yes with 20 armor and 1200 hp, that's no biggie, right?jamn455 wrote:I may be going way out of bounds with this statement, but I am pretty sure that you can use your heroes attack to kill the magic immune mercenaries.
Line 'em up.
"Black people don't play Mega Man, they play with guns or some shit." - Ion
"If it takes two whole days for a giraffe, you know that giraffe is a tall one." - Wade Phillips
"Black people don't play Mega Man, they play with guns or some shit." - Ion
"If it takes two whole days for a giraffe, you know that giraffe is a tall one." - Wade Phillips
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Re: proposal: gold for killing mercs
Why the hell should you pay for the other team to get experience and money.
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Re: proposal: gold for killing mercs
Where do you stop if you give bounties to mercenary units? Next it is mercenary heroes, then its water elementals, poison skeletons, serpent wards, and sludge monstrocities.
Line 'em up.
"Black people don't play Mega Man, they play with guns or some shit." - Ion
"If it takes two whole days for a giraffe, you know that giraffe is a tall one." - Wade Phillips
"Black people don't play Mega Man, they play with guns or some shit." - Ion
"If it takes two whole days for a giraffe, you know that giraffe is a tall one." - Wade Phillips
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Re: proposal: gold for killing mercs
I'll concede a little here and give you the benefit of the doubt. But mercs seem to be disproportionally more powerful than any of the other specialized units you've listed, which is why I think some reward should be given, and why you seem them used far more often than other units.Where do you stop if you give bounties to mercenary units? Next it is mercenary heroes, then its water elementals, poison skeletons, serpent wards, and sludge monstrocities.
Re: proposal: gold for killing mercs
This is why they don't. Having a mechanic that transfers your gold to the other team is inappropriate when nothing else in the game does that.Tehw00tz wrote:Why the hell should you pay for the other team to get experience and money.
DarnYak