1.12 by Yak

A place to talk about general WC3 and EotA related stuff.
Post Reply
Message
Author
Hammel
Addict
Addict
Posts: 444
Joined: August 13th, 2006, 10:32 am
Location: The other side of the world... wait, the world is flat, right?

1.12 by Yak

#1 Post by Hammel »

WOOOOOOT!!!!!
DarnYak wrote:I actualy intend to play with gold rewards from hero kills, but definatly not for 1.11, 1.12 is fairly likely.
Got this from General Suggestions Forum... --> Scalable gold reward.

Does this mean there will be a 1.12 by Lord Yak? WEEEEEEEE!!!!

*dances*
*is brought away by the doctors in white clothes*

-Ham

User avatar
mianmian
Addict
Addict
Posts: 405
Joined: August 12th, 2006, 4:13 pm
Location: Up North

#2 Post by mianmian »

Ya, I seen that too :p

Now!, we hide, so we dont spook the elusive Yak :p

and wait....
-= I am the Grand Hammer =-
-Lithium flower

Hammel
Addict
Addict
Posts: 444
Joined: August 13th, 2006, 10:32 am
Location: The other side of the world... wait, the world is flat, right?

#3 Post by Hammel »

Sheep cannot stay quiet, you should know that ^^.

But sheep are not threatening towards Yaks, so it should be alright ;).

-Ham

User avatar
DarnYak
Site Admin
Site Admin
Posts: 2364
Joined: August 12th, 2006, 2:54 pm

#4 Post by DarnYak »

1.12 is required to fix all the balance issues 1.11 will introduce. i also intend to add the 5th map, and probably at least 2 more UD heroes. Its really just an extention of what 1.11 brought.

DarnYak

Hammel
Addict
Addict
Posts: 444
Joined: August 13th, 2006, 10:32 am
Location: The other side of the world... wait, the world is flat, right?

#5 Post by Hammel »

Well, why not also add Fel Orcs? 1.10 got bigger than intended, 1.11 too (although it "was just a bugfix for 1.10 from what I know, with some minor improvements), why not 1.12?

*goes on breakdancing* (Is there a breakdancing sheep in Black and White 2?)

-Ham

User avatar
Strychnyne
Addict
Addict
Posts: 200
Joined: August 13th, 2006, 3:44 pm
Location: Outside the Asylum

#6 Post by Strychnyne »

Baby steps, baby steps. Don't make him add more problems until the first ones are resolved. Not that I didn't giggle like a little school girl when I played the UD, but still. I'd like to see a perfectly playable 1.12 before the Orcs rear their ugly heads.
Image

User avatar
Tehw00tz
Corpse
Corpse
Posts: 1520
Joined: August 13th, 2006, 3:14 pm
Realm: Azeroth (U.S. East)
Battle.net name: ДɷϣRØLEɷӟP
Location: New Orleans, ДɷϣRØLEɷӟP, ДɷϣRØLEɷӟP

#7 Post by Tehw00tz »

I hope to see it soon.
ДɷϣRØLEɷӟP

Hammel
Addict
Addict
Posts: 444
Joined: August 13th, 2006, 10:32 am
Location: The other side of the world... wait, the world is flat, right?

#8 Post by Hammel »

I'd love to play it on a LAN party in half a month, I suppose it is enough time for it to be released. And yes, the 1.11 release should be perfectly playable before Yak goes on quitting ;).

-Ham

CryptLord1234
Addict
Addict
Posts: 365
Joined: August 19th, 2006, 8:53 pm

#9 Post by CryptLord1234 »

F-F-F-FIVE MAPS?! Whaaaat?! How is that even possible!?
"L4D2 promises to set a new benchmark for co-op games. . ." Like L4D promised to hand us new maps, survivors, and zombies? We've seen how that works.

Post Reply