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Uh oh..old news?

Posted: April 27th, 2009, 10:32 pm
by Ion

Re: Uh oh..old news?

Posted: April 27th, 2009, 10:37 pm
by CryptLord1234
That "But don't take my word for it. . ." thing is incredibly suspicious.

especially 'cause he talks about running his map. It just screams, "Hehe, let me show you what I mean by running bytecode on your machine! Lolololol!"

Anyway, from what I could pull up in 30 seconds, sounds legit, but I'm gonna sit on it 'till I figure out more.

Re: Uh oh..old news?

Posted: April 28th, 2009, 7:03 am
by Dekar
If Blizzard doesnt fix it soon, we can use it to create the perfect EotA ladder!
With forced automatic saving!

Re: Uh oh..old news?

Posted: April 28th, 2009, 2:06 pm
by Ion
With German engineering!

Re: Uh oh..old news?

Posted: April 29th, 2009, 4:49 am
by Furion
i always thought that this was impossible :shock:

now we just need to knoe if its a bug or a feature :lol:

Re: Uh oh..old news?

Posted: May 3rd, 2009, 3:09 pm
by Dekar
Warcraft III Custom Map Security Warning
We have identified an exploit that could allow malicious software to be spread through Warcraft III maps. We have applied a temporary fix to address this issue when playing on Battle.net, and we are working on a patch to permanently address the issue when playing on a LAN or playing single-player custom maps. In the meantime, we recommend that players avoid downloading maps from unofficial sources or websites they do not trust -- be aware that corrupted maps may share the same name as other popular maps. If you encounter custom maps that no longer function or other issues related to this fix, please post details below.
http://forums.battle.net/thread.html?to ... 6&sid=3000

For extra lulz:

http://dota-allstars-blog.blogspot.com/ ... rtant.html