Search found 444 matches

by Hammel
July 15th, 2007, 5:13 am
Forum: Bug Reports
Topic: <NP> Runeshell and Dive...
Replies: 14
Views: 5212

Re: Runeshell and Dive...

Btw, I think the damage numbers appearing are calculated by the actual health loss... and when the RK doesnt lose health due to Rune Shell, spells seem to do 0 damage to him (in case you try to use dive against a lone RK with Rune Shell, but no spawns around)...
by Hammel
July 15th, 2007, 5:06 am
Forum: General Discussion
Topic: EotA--false appearance of depth...
Replies: 128
Views: 51360

Re: EotA--false appearance of depth...

Then you could add a "Do it yourself" tutorial where they build obelisks, teleport to bases/obelisks, upgrade items and stuff... and when they don't do it... tell the other players who hasn't done it yet, and what step he is at, and then they can help him at this very moment where he might...
by Hammel
July 14th, 2007, 10:18 am
Forum: General Discussion
Topic: Map Selection Timer
Replies: 8
Views: 3948

Re: Map Selection Timer

All maps are for 5v5... but maybe a size would be nice (Storm Huge, Gloom Large, Kedge Small, Candle Tiny) Ohh, and I wouldnt reduce the duration for hero selection... long ago we paused the game discussed for 5 minutes what to do/what heroes to pick etc. before we actually started... and 90 seconds...
by Hammel
July 13th, 2007, 6:38 am
Forum: Strategies and Guides
Topic: A Guide to Felisa Meadowsong, the Arcane Archer
Replies: 3
Views: 6669

Re: [Contest] A Guide to Felisa Meadowsong, the Arcane Archer

Yeah... that was yesterday... and I am not finished... I lack explanations of how to use skills, pictures of skills, team strategies (how to help other heroes) and what enemies to be aware of... The appendix is unimportant since it isnt a part of the guide, and I dont want it to be judged anyways......
by Hammel
July 13th, 2007, 4:37 am
Forum: Strategies and Guides
Topic: A Guide to Felisa Meadowsong, the Arcane Archer
Replies: 3
Views: 6669

Re: [Contest] A Guide to Felisa Meadowsong, the Arcane Archer

SHIT...(sorry) ~~ though it was until July 13th 12AM EST -.- reading helps... guess I'm out... still gonna finish that later...
by Hammel
July 12th, 2007, 11:56 am
Forum: Suggestions
Topic: Talent Suggestions
Replies: 28
Views: 13339

Re: Talent Suggestions

Just like faster exploding mines...

For Flank, I would prefer the chance for Huntresses to be resurrected when killed while flanking... atm many die randomly to AoE nukes and Corpse Traps... and then it is kind of useless...
by Hammel
July 12th, 2007, 9:34 am
Forum: General Discussion
Topic: So yeah, capture mode?
Replies: 15
Views: 6090

Re: So yeah, capture mode?

To some degree, Mercs should be for free (at least at the beginning in the main), because without them, it takes ages to conquer lanes... and the bridge entries to the main bases (Storm) should be protected more easily... the spawnies from that base just run to Rock/Inn lane, and attackers own the b...
by Hammel
July 12th, 2007, 9:22 am
Forum: General Discussion
Topic: URGENT: Please help DarnYak!
Replies: 46
Views: 20624

Re: URGENT: Please help DarnYak!

Btw, I THINK downloads also increase the score... so do it, even if you already have the map off here or BNet...

Edit: DotA is submitted for Guinsoo? Oo I know he first worked on it, but... today it should be IceFrog, since he changed many aspects of DotA recently (also gameplay-wise)...
by Hammel
July 12th, 2007, 9:20 am
Forum: Next Version
Topic: There needs to be a disadvantage to flying.
Replies: 34
Views: 15514

Re: Re:

although degen could simply be dived (though TC would still get some good charge going) . That's the point, Dive slows him down... When he needs to run after the Degen, Ebb, Net over a cliff (so he comes to you again), degen again (or possibly Phase while he is at the ground, dunno if it works), De...
by Hammel
July 12th, 2007, 7:12 am
Forum: Strategies and Guides
Topic: A Guide to Felisa Meadowsong, the Arcane Archer
Replies: 3
Views: 6669

A Guide to Felisa Meadowsong, the Arcane Archer

Felisa Meadowsong, the Arcane Archer Content: I - Overview II - Statistics III - Abilities IV - Builds V.I - Area of Effect IV.II - Physical Damage IV.III - Support V - Teamplay VI - Enemies VII - Summary Appendix: VII - History IX - Future X - Notes XI - Thanks I - Overview {~~ The pictures dont w...
by Hammel
July 11th, 2007, 8:18 am
Forum: Next Version
Topic: There needs to be a disadvantage to flying.
Replies: 34
Views: 15514

Harpy can be nuked to hell SO easily without Orb of Life for HPs... But if you take Orb of Life, you cannot go for Orb of Fury (for farming/dmg) or Orb of Skill (Swoop dmg, which is needed)... so either you die or you dont kill stuff, kind of a difficult decision... Plight is just too slow too be re...
by Hammel
July 9th, 2007, 12:24 pm
Forum: Bug Reports
Topic: <FIXED> Nephilim
Replies: 2
Views: 1865

Just came to my mind:

Plunder doesnt steal gold from computers (or at least from leavers)... :-/ Apart from that it doesnt steal much anyways for the risk of getting nuked to the moon, but nvm since it's spammable (and maybe even stays spammable with CDs?)
by Hammel
July 9th, 2007, 12:22 pm
Forum: General Discussion
Topic: The Grim Brigade
Replies: 64
Views: 25955

Strychnyne wrote:And quick question, does the UD have something to counter Rune Shell?
One of Neph's skills also "weakens magical defenses"... guess it was Plunder out of the War line... (apart from stealing a minor amount of gold and stealing/dispelling a buff)
by Hammel
July 9th, 2007, 11:48 am
Forum: EotA Lore
Topic: EotA World map - Reloaded
Replies: 27
Views: 23476

[quote=mianmian] Storm is probably between the Elves and the Creeps, closer to the creeps, because they arrived there around the same time, Creeps a bit before. [/quote] Didnt the Elves arrive earlier, put up an excavation camp, secured the artifact (while besieged) and ran before the Creeps tore do...
by Hammel
June 23rd, 2007, 11:46 am
Forum: Bug Reports
Topic: Nephilim rigged up the ass!
Replies: 10
Views: 4278

And sometimes even that wont work... but I didnt even use that in the game I posted about...
by Hammel
June 23rd, 2007, 9:14 am
Forum: Bug Reports
Topic: Nephilim rigged up the ass!
Replies: 10
Views: 4278

I just played a game as Neph, check Replay Thread for the game... After a weak earlygame, he just goes into a mob, cycles skills for Retaliate, uses Retaliate and waits... then he refreshes his mana (that 10% life > mana), and heals (Close Wounds, Immortals Breath) and goes on... mainly used War and...
by Hammel
June 23rd, 2007, 9:08 am
Forum: Strategies and Guides
Topic: Replays
Replies: 58
Views: 38372

Umm... I dont know whether it was me or them, but somehow I owned the game with Neph... UD: Shadow.M4l - Ember Me - Neph Plight Rue Elves: Just(me) - AA Zed. / JackofBlades - Tact Swash TC Btw, 375 dmg Retaliate (melee counter attacks) are... sick... GG Swash, GG Infil, GG Fenny... apart from the ot...
by Hammel
June 22nd, 2007, 4:12 am
Forum: Strategies and Guides
Topic: Jamn455's Guide to Treant thats NUMBA 1 IN GREEN, Yggdrasil
Replies: 36
Views: 22979

I use the purple/dark color scheme and I still dont see a thing Oo. W/e, go ahead...
by Hammel
June 22nd, 2007, 4:05 am
Forum: Next Version
Topic: Onward
Replies: 42
Views: 17479

[OT on] A small introduction into the Race system in EotA: Back in the old days, it was fairly easy to determine what race you got. You could pick Human for Elves and Night Elves for Creeps. Rest was random. Ingame, there was a kind of "vote". That team with more votes for Elves got the El...
by Hammel
June 21st, 2007, 4:49 pm
Forum: Strategies and Guides
Topic: Jamn455's Guide to Treant thats NUMBA 1 IN GREEN, Yggdrasil
Replies: 36
Views: 22979

While the color concept is a nice idea, it makes it a pain to read... just my 2 cents...
by Hammel
June 21st, 2007, 4:15 pm
Forum: Balance
Topic: The 3 Christmas Ghosts
Replies: 4
Views: 2891

Plight's new buff, Aberration, also increases the size of units, apart from adding hp, dmg but also slowing them...

Well, on level 6, stuff is out of control, obviously ;). Btw, right afterwards I started cleaning up as Lich... seeing a screen large Abo pop into a tiny blood burst is kinda funny...
by Hammel
June 21st, 2007, 4:54 am
Forum: Balance
Topic: AA and AM...
Replies: 47
Views: 16392

Before I forget it, didnt we nerf AM in 1.10 since she was too good?
by Hammel
June 21st, 2007, 4:52 am
Forum: Balance
Topic: Backdooring.
Replies: 21
Views: 9419

Oracle has a 2000 dmg building nuke that always works and even defends her from melee (Geyser if you dont know) and a 450 dmg attack... I wonder how she kills towers faster... Btw, the "100 gold teleport" is way too slow to stop people (or especially harpy), and in the long run it costs yo...
by Hammel
June 21st, 2007, 4:49 am
Forum: Balance
Topic: AA and AM...
Replies: 47
Views: 16392

Host yourself, opening a port in a firewall (or router) isnt too hard... And if the AM is so weak, why do I get tons of kills with her then? Btw, you dont even need her exploding arrows to attack ethereal targets... AA's Ethereal Healing also turns the target ethereal, making it invulnerable to most...
by Hammel
June 21st, 2007, 4:40 am
Forum: Bug Reports
Topic: Passive abilities like lyfials skeletons
Replies: 2
Views: 1785

The ugly zombies are a side-effect of the UD special units, those blue-ish zombies... When they attack, they add a buff to the enemy unit, and when that unit dies, it is resurrected as a zombie (like Black Arrows in melee wc3)... then they also spread their plague themselves, so you can easily turn ...