Search found 337 matches
- August 10th, 2011, 9:59 am
- Forum: The Bots
- Topic: Hostbot returns - EotA-HB
- Replies: 52
- Views: 30096
Re: Hostbot returns - EotA-HB
Yak your still on the admin list. i will restart the bot in case it got hosed up or something though. There are a fair number of people coming into the game its hosting, but because its not full they leave after getting the map. make sure your using commands for the game loby when its in a game loby...
- August 9th, 2011, 5:06 pm
- Forum: The Bots
- Topic: Hostbot returns - EotA-HB
- Replies: 52
- Views: 30096
Re: Hostbot returns - EotA-HB
Yes right now it will only autohost 2 games at a time, but you can make it host another game if your an admin and its sitting around in the channel. right now 2 games at a time should be more then enough, if i see that they are filling up fast i will up it as needed.
- August 9th, 2011, 4:11 pm
- Forum: Auxiliary Communications Media
- Topic: New Teamspeak Server
- Replies: 2
- Views: 4512
New Teamspeak Server
Well since i got the host bot back up and running now I figured I would keep the ball rolling and kick up a new Team Speak server. The address to connect to is 24.50.144.173.
open to anyone who wants to use it for any reason.
open to anyone who wants to use it for any reason.
- August 9th, 2011, 3:15 pm
- Forum: The Bots
- Topic: New Host Bot
- Replies: 14
- Views: 11153
Re: New Host Bot
Here are the important parts that I need to fill in i think. # map players and teams map_numplayers = 12 map_numteams = 1 # # slot structure # [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap] # - PID is always 0 # - Download Status is always 255 # - Slot Sta...
- August 9th, 2011, 2:22 pm
- Forum: The Bots
- Topic: New Host Bot
- Replies: 14
- Views: 11153
Re: New Host Bot
Got the bot connecting fine now, but i cant seem to get it to autoconfig the map correctly. I know we had to do something last time yak but I dont remember what it was. Cant remember if we used a manually made config file or not. This is a copy of a sample map config file the bot comes with. #######...
- August 9th, 2011, 1:43 pm
- Forum: The Bots
- Topic: New Host Bot
- Replies: 14
- Views: 11153
Re: New Host Bot
Thanks jamn for the keys, finishing up the configs now and will be doing some testing shortly to get it all up and running. The bot will sit in channel EotA on east west and euro servers and will host the same game on all 3 realms.
- August 7th, 2011, 9:00 pm
- Forum: The Bots
- Topic: New Host Bot
- Replies: 14
- Views: 11153
Re: New Host Bot
I am still at a standstill on this due to only having one set of cd keys.
- August 1st, 2011, 10:10 am
- Forum: Suggestions
- Topic: Arachnus King of Spiders
- Replies: 101
- Views: 73731
Re: Arachnus King of Spiders
Sounds like a web orgyPheonick wrote:What happens if the Ice spinner webs Arachnus, who then kills the Ice spinner, loots his webs and uses those webs on the ice spinner who also webs arachnus after they play a piano duet?
- July 11th, 2011, 11:34 am
- Forum: The Bots
- Topic: New Host Bot
- Replies: 14
- Views: 11153
Re: New Host Bot
i noticed warden is gone now, thats a lot of bullshit that doesnt need to be dealt with anymore thank god. I know I could connect to the games the bot makes directly, but I wouldnt be able to get into bnet channels at all and that would defeat half the purpose of playing. On another note, i dont rem...
- July 11th, 2011, 10:29 am
- Forum: The Bots
- Topic: New Host Bot
- Replies: 14
- Views: 11153
Re: New Host Bot
doesnt the bot still need a cd key to post games in the game list on bnet though?
- July 10th, 2011, 11:42 pm
- Forum: The Bots
- Topic: New Host Bot
- Replies: 14
- Views: 11153
New Host Bot
I am in the process of trying to make up a new host bot for hosting the map once its finished. Will also use it for testing purposes on hosting. I am looking at using Ghost++ again unless there is something new or better out there, haven't found anything so far. Catch is i need a second set of cd ke...
- July 10th, 2011, 1:23 am
- Forum: Next Version
- Topic: 1.12d Test2 Sunday, July 10th
- Replies: 6
- Views: 3283
Re: 1.12d Test2 Sunday, July 10th
i should be here
- June 28th, 2011, 11:47 am
- Forum: Next Version
- Topic: Verdant Falls Feedback
- Replies: 16
- Views: 5467
Re: Verdant Falls Feedback
I'ts about 6 years to late for that one yak, you made an AoS therefor you copied DotA!!!DarnYak wrote:Just saying I dont want peopel bitching that I copied DotA
DarnYak
- June 27th, 2011, 9:33 am
- Forum: Next Version
- Topic: Candleburg Improvements
- Replies: 11
- Views: 4174
Re: Candleburg Improvements
remove the workers. if you cant repair/rebuild, that makes defending your buildings a lot more crucial.
add some spells to the main castle that you can spend gold on to cast, some support, some offensive.
add some spells to the main castle that you can spend gold on to cast, some support, some offensive.
- June 24th, 2011, 11:33 pm
- Forum: General Discussion
- Topic: Announcement: The Project
- Replies: 19
- Views: 9155
Re: Announcement: The Project
true, but in order to host both style of games you pretty much had to host 2 bots, and that started to create stability issues. lot of people would only play AP games, lot would only play standard games, even more just didnt give a shit what mode it was and played both.
- June 24th, 2011, 11:29 pm
- Forum: Next Version
- Topic: Gloomreap Improvements
- Replies: 23
- Views: 9070
Re: Gloomreap Improvements
agreed on the pathing issues, i felt like i should have gone out and purchased a gps when i was on that map because i never knew where the hell i was going on it. i think the issue with the gloomrite is that its pretty much just passive, send the worker on it and forget about it, much like the obs a...
- June 24th, 2011, 11:27 pm
- Forum: Next Version
- Topic: Candleburg Improvements
- Replies: 11
- Views: 4174
Re: Candleburg Improvements
Much like the scroll in your inventory spamming noob above your head after a while, i think it just just randomly have your char yet FUUUUUUUUUUUUK, and then die. Thats about how i feel every time that map comes up lol
- June 24th, 2011, 11:22 pm
- Forum: General Discussion
- Topic: Announcement: The Project
- Replies: 19
- Views: 9155
Re: Announcement: The Project
Hosting the game on bots has never been a question of having access to bots, but a stable internet connection, and a stable admin willing to keep it updated. I did that for quite a while, and if there was a real use of it, I would be willing to do it again. The real issues became people wanting to p...
- June 20th, 2011, 6:22 pm
- Forum: Next Version
- Topic: Candleburg Improvements
- Replies: 11
- Views: 4174
Re: Candleburg Improvements
Maybe add in some heavy siege spawn units that can dish out a lot of dmg against buildings? i duno im not creative when it comes to shit like that
- June 6th, 2011, 9:42 pm
- Forum: Starcraft 2
- Topic: SC2 Accounts
- Replies: 19
- Views: 20869
Re: SC2 Accounts
im assuming your on NA coramoor?
- May 3rd, 2011, 6:27 pm
- Forum: Starcraft 2
- Topic: Good custom maps?
- Replies: 10
- Views: 9559
Re: Good custom maps?
havent tried stronghold yet, starjeweled is fun, left 2 die is pretty much the stupid teran mission with a few changes, not a fan of it really.
- May 1st, 2011, 1:27 pm
- Forum: Starcraft 2
- Topic: Good custom maps?
- Replies: 10
- Views: 9559
Re: Good custom maps?
Been playing some more of the custom maps now that there are more then just 2. Star Battle is pretty good. the blizz map StarJewel is a really interesting and neat concept. you basically play bejeweled and when you clear gems you get mana to use for summoning units to send at the enemys base, or you...
- March 21st, 2011, 2:22 pm
- Forum: The Bots
- Topic: Old EotA Rank Codes
- Replies: 32
- Views: 24028
Re: Old EotA Rank Codes
yak is right, the hard drive holding all the bots i was hosting at the time fraged itself and no data could be recovered from it. I think the list yak has is a older version of the lists i had for the east bot, but it was better then nothing. also anyone who had their codes written down were able to...
- March 19th, 2011, 1:42 pm
- Forum: Starcraft 2
- Topic: SC2 Accounts
- Replies: 19
- Views: 20869
Re: SC2 Accounts
NA realm woot?
- February 14th, 2011, 12:05 pm
- Forum: Starcraft 2
- Topic: SC2 Accounts
- Replies: 19
- Views: 20869
Re: SC2 Accounts
holy crap strike, long time man, where ya been?