Search found 73 matches

by Executor
March 31st, 2013, 10:08 pm
Forum: Next Version
Topic: EotA: Twilight 1.14f12 Download
Replies: 20
Views: 14689

Re: EotA: Twilight 1.14f12 Download

I'd like to add that it is very easy to defeat a team of insane ai with harpy using swoop and blade rain. Swoop can be almost impossible to dodge once it is at level 6. The talented knockback is hilarious. Behemoth (Reek) also seems overpowered, mostly due to miasma...unless it can be dispelled? I'm...
by Executor
March 22nd, 2013, 11:52 pm
Forum: Next Version
Topic: EotA: Twilight 1.14f11 Download
Replies: 28
Views: 21561

Re: EotA: Twilight 1.14f11 Download

I mentioned something similar happening in the last version but was on Stormwail Peak.
by Executor
February 14th, 2013, 4:01 pm
Forum: Balance
Topic: Hero Remarks
Replies: 4
Views: 7059

Re: Hero Remarks

What do think about a category for heroes that can farm gold through killing units? I think Harpy can fall into that category along with others such as offensive casters. The gold can always be traded with allies or be used to buy mercenaries, heroes, outposts, towers, repairs, etc.
by Executor
February 4th, 2013, 6:06 pm
Forum: Exodus II Development
Topic: Week #2
Replies: 2
Views: 3918

Re: Week #2

I agree with you. This becomes more apparent when you play many sc2 custom games. They just don't seem to be as good as many wc3 custom maps due to some lack of customization or convenience.
by Executor
February 4th, 2013, 5:54 pm
Forum: Next Version
Topic: EotA: Twilight 1.14f10 Download
Replies: 32
Views: 25683

Re: EotA: Twilight 1.14f10 Download

Regarding heroes, I'm able to beat insane computers with Harpy and Murlock, which might indicate that they are a bit too strong, but I'm not able to judge how they would do with all human players. Harpy is very versatile for one because she can fly and get gold quickly and easily. I should also ment...
by Executor
January 31st, 2013, 11:12 pm
Forum: Next Version
Topic: EotA: Twilight 1.14f10 Download
Replies: 32
Views: 25683

Re: EotA: Twilight 1.14f10 Download

I noticed that Storm Hammer +4 to +5 upgrade costs 3160 gold, which is higher than it used to be many versions ago. It is a 385 gold increase from the spreadsheet I have for EotA Items.
by Executor
January 25th, 2013, 10:35 pm
Forum: Next Version
Topic: EotA: Twilight 1.14f10 Download
Replies: 32
Views: 25683

Re: EotA: Twilight 1.14f10 Download

Not sure if this is already known, but Behemoth's Miasma is broken. The flies never go away and kill enemies quickly.
by Executor
January 25th, 2013, 7:38 pm
Forum: Next Version
Topic: EotA: Twilight 1.14f10 Download
Replies: 32
Views: 25683

Re: EotA: Twilight 1.14f10 Download

So Insane computers don't really work if they are on a team with a human player? I'll put normal computers on my team instead.
by Executor
January 24th, 2013, 12:17 am
Forum: Next Version
Topic: EotA: Twilight 1.14f10 Download
Replies: 32
Views: 25683

Re: EotA: Twilight 1.14f10 Download

Haven't played in some time, but I noticed that I can no longer play with all insane computers (both teams) and expect to have a chance of winning. The computers on my team won't buy any items or put up any real challenge to the enemy team. Is there some mechanic that is causing me to do less damage...
by Executor
May 24th, 2012, 5:29 pm
Forum: Next Version
Topic: EotA: Twilight 1.14c6 Download
Replies: 17
Views: 7179

Re: EotA: Twilight 1.14c6 Download

I'm not sure where you left off, but I can list a few suggestions. Fix: Polymorph interferes with unit movement, and invigorate (upgrade) stops movement of druids casting it repeatedly. Mercenary heroes appear to not buy items. Maybe AI can rebuild lost bases, and build over destroyed enemy bases (s...
by Executor
April 25th, 2012, 4:42 pm
Forum: Next Version
Topic: Dead Space on Stormwail
Replies: 10
Views: 4867

Re: Dead Space on Stormwail

What if you could pay to activate the base?
by Executor
April 23rd, 2012, 6:36 pm
Forum: Next Version
Topic: EotA: Twilight 1.14c5B Download
Replies: 14
Views: 6061

Re: EotA: Twilight 1.14c5B Download

Sorry, I mean Invigorate upgrade for the Druid tower spawns.
by Executor
April 23rd, 2012, 6:21 pm
Forum: Next Version
Topic: EotA: Twilight 1.14c5B Download
Replies: 14
Views: 6061

Re: EotA: Twilight 1.14c5B Download

Hired heroes don't appear to buy any items. Just a reminder that innervate is still bugged (repeated casting and no movement), and I think the game might lag a lot near the end sometimes with computer heroes, which might not be that much of a problem...
by Executor
November 16th, 2011, 12:25 am
Forum: Balance
Topic: Socketed helmets: the good, bad, and ugly (give feedback)
Replies: 13
Views: 10708

Re: Socketed helmets: the good, bad, and ugly (give feedback)

First of all, thanks Sully for the list you provided. We all make mistakes so it's not that big of a deal that there were some in your list. I generally assume that effects apply to both hero and non-hero unless specified. I noticed that glacial wall’s frozen effect only applies to non-heroes but is...
by Executor
November 15th, 2011, 12:03 am
Forum: Balance
Topic: Socketed helmets: the good, bad, and ugly (give feedback)
Replies: 13
Views: 10708

Re: Socketed helmets: the good, bad, and ugly (give feedback)

Sorry if I was vague. To clarify what I'm asking for, I'll summarize it to: further explanation of each item. I know that the “5% chance for enemy units to flee in terror for 4 seconds” is a passive effect, but I still don't know what causes the effect to occur. Could it be attacking an enemy unit, ...
by Executor
November 14th, 2011, 7:44 pm
Forum: Balance
Topic: Socketed helmets: the good, bad, and ugly (give feedback)
Replies: 13
Views: 10708

Re: Socketed helmets: the good, bad, and ugly (give feedback)

You obviously don’t understand what I said so I’ll give you an example of what I mean. What triggers the effect of “5% chance for enemy units to flee in terror for 4 seconds”? Obviously it is not clicking on the item. You already stated that “The negative stats appear to stack continuously” which ha...
by Executor
November 14th, 2011, 4:54 pm
Forum: Balance
Topic: Socketed helmets: the good, bad, and ugly (give feedback)
Replies: 13
Views: 10708

Re: Socketed helmets: the good, bad, and ugly (give feedback)

It is difficult to assess the value of each item without further explanation of their effects. It would be nice to know details about the effect's cooldown, what triggers the effect, and if the effect stacks.
by Executor
November 14th, 2011, 2:35 pm
Forum: Strategies and Guides
Topic: L2P
Replies: 5
Views: 6234

Re: L2P

Health bars are off by default so I recommend turning them on by going to Menu->Options->Gameplay->Always show health bars. I think teamwork will have the largest contribution to winning in most cases. Deciding who will control unit upgrades and spawning towers can prevent discrepencies. Also, knowi...
by Executor
November 13th, 2011, 2:51 pm
Forum: Next Version
Topic: Item Additions: Sockets
Replies: 13
Views: 5428

Re: Item Additions: Sockets

I think of gems/sockets as a way of adding to the customization of the character. Another way to customize the character is to allow the user to choose between item effects. Of course, adding more to the game in this way requires more attention to balancing stats and effects since any minor imbalanc...
by Executor
September 28th, 2011, 7:13 pm
Forum: Strategies and Guides
Topic: High Oracle: Maximizing Auto-Attack DPS with Level 6 Zen Arc
Replies: 5
Views: 5718

Re: High Oracle: Maximizing Auto-Attack DPS with Level 6 Zen Arc

Thanks, I'll try that out, and I'll indicate what each best item set represents.
by Executor
September 28th, 2011, 6:53 pm
Forum: Strategies and Guides
Topic: High Oracle: Maximizing Auto-Attack DPS with Level 6 Zen Arc
Replies: 5
Views: 5718

Re: High Oracle: Maximizing Auto-Attack DPS with Level 6 Zen Arc

That is correct. This is my first time posting on forums, so I don't know how to create tables. For the best item sets, read them from top to bottom. I should also clarify that in 2*(Int.+Dmg.)=Agi+1.5*AS+70, Dmg. also includes the Damage bought with crystal. I'll see if I can edit the original post.
by Executor
September 28th, 2011, 5:34 pm
Forum: Strategies and Guides
Topic: High Oracle: Maximizing Auto-Attack DPS with Level 6 Zen Arc
Replies: 5
Views: 5718

High Oracle: Maximizing Auto-Attack DPS with Level 6 Zen Arc

High Oracle: Maximizing Auto-Attack DPS with Level 6 Zen Archery UPDATE (10/3/11): Added more information about spending crystal, and compared Orb of Skill to Guiding Gloves in the example for level 26. UPDATE (9/29/11): Made changes to when Weapon Upgrades are bought with crystal to more accuratel...
by Executor
September 28th, 2011, 4:49 pm
Forum: Balance
Topic: Items
Replies: 3
Views: 5333

Re: Items

The agility for Helm of Champions is incorrect. Should be 5, 7, 10, 14, 19, 25. I also decided to add a column for total armor = armor + agi/10, and a row for Guiding Gloves. Thanks for the data. Just wondering, is there an attack speed cap in EotA?