Search found 182 matches
- September 13th, 2009, 5:38 pm
- Forum: The Bots
- Topic: US East Bot Suggestion
- Replies: 22
- Views: 14438
Re: US East Bot Suggestion
I'm a little bit confused about the game names. If a person isn't typing in the names incorrectly, that implies to me that the bot itself is screwing up the name somehow. If that is the case, is some kind of coding error occurring on when the bot generates the game name? Is there some way that &quo...
- September 1st, 2009, 2:11 pm
- Forum: Bug Reports
- Topic: -s problems
- Replies: 2
- Views: 4382
Re: -s problems
I'd assume Blastwave isn't correctly adding the base damage in -s.
15 * .60 = 9. It should add 32 to that if your numbers are correct.
15 * .60 = 9. It should add 32 to that if your numbers are correct.
- September 1st, 2009, 1:54 pm
- Forum: Web Site
- Topic: Mod Suggestions
- Replies: 25
- Views: 16278
Re: Mod Suggestions
6. Why is Luft_Waffles not only seemingly biased against Dark_Nemesis, but actually threatening to use his powers to delete DN's posts out of simple annoyance with his choice of words? Why the hell would you defend me? Because personal bias aside (from viewing his signature) I think he believes in ...
- September 1st, 2009, 1:45 pm
- Forum: General Discussion
- Topic: Items overriding certain abilities
- Replies: 12
- Views: 5679
Re: Items overriding certain abilities
Please keep the discussion game-related. Thanks.
- August 31st, 2009, 12:40 am
- Forum: General Discussion
- Topic: Hidden Items?
- Replies: 1
- Views: 1937
Re: Hidden Items?
There are no hidden items in EotA.
- August 27th, 2009, 8:00 pm
- Forum: Forums
- Topic: Garbage Posts!
- Replies: 1
- Views: 3269
Re: Garbage Posts!
Moved to the correct forum.
- August 25th, 2009, 2:01 am
- Forum: Strategies and Guides
- Topic: Talent List 1.13c?
- Replies: 14
- Views: 12339
Re: Talent List 1.12 test 1
He may not have at this point, this thread is very old ;P
- July 25th, 2009, 1:02 am
- Forum: General Discussion
- Topic: In reference to DarkNemesis/Dark_Nemesis...
- Replies: 5
- Views: 2804
Re: In reference to DarkNemesis/Dark_Nemesis...
I don't think this needs any more discussion ;p
- July 21st, 2009, 7:38 pm
- Forum: The Conclave
- Topic: Scrap the loading bars already!
- Replies: 4
- Views: 5438
Re: Scrap the loading bars already!
I've always liked the loading bars because it makes the map seem cleaner.
- July 13th, 2009, 1:51 pm
- Forum: Conclave Common Hall
- Topic: Not sure if this is allowed, but I'm gonna go for it.
- Replies: 14
- Views: 10040
Re: Not sure if this is allowed, but I'm gonna go for it.
Moved to Conclave Common Hall. You're free to post about anything that happens within the Conclave here.
- July 13th, 2009, 12:28 pm
- Forum: General Discussion
- Topic: Overall impression of heros?
- Replies: 15
- Views: 6339
Re: Overall impression of heros?
I'd say that the division of good and horrible heroes isn't defined by new and old. There are some heroes in all the factions that I hate playing. There are also some that I love =p As far as innovation and novelty goes, I'd have to give that aspect to the Undead, as they are all newer and I'd assum...
- July 12th, 2009, 3:36 pm
- Forum: General Discussion
- Topic: Rings
- Replies: 49
- Views: 18174
Re: Rings
"I" refers to the subject, me, who is doing the action of seeing. Not me buying the item. I typically don't buy permanent items . Why? They're not necessary. Spending money on things like repairs, consumables, and mercenaries gives you much more bang for your buck. Haha... I stand correct...
- July 12th, 2009, 3:25 pm
- Forum: General Discussion
- Topic: Rings
- Replies: 49
- Views: 18174
Re: Rings
Yes I have, actually. A lot of times. Couple points here. One: I've watched several games with you in them, QuickSmuggler, right? And I didn't see you buy an item the whole game. Two: You said 'I', which is one person. What points? You certainly haven't formed any semblance of logical argument. and...
- July 12th, 2009, 3:08 pm
- Forum: General Discussion
- Topic: Rings
- Replies: 49
- Views: 18174
Re: Rings
Yes I have, actually. A lot of times.
- July 12th, 2009, 3:06 pm
- Forum: The Conclave
- Topic: Putrid Eidolon
- Replies: 5
- Views: 5701
Re: Putrid Eidolon
Check the changelog on the wiki. http://eota.emufarmers.com/wiki/Next_Version Or if you're too lazy- * Spore Cloud o Units under sleep can no longer be re-slept until after they wake up o Sleep duration on heroes reduced to 2 seconds from 4 o Sleep duration on units reduced to 6 seconds from 9 o Cha...
- July 12th, 2009, 3:03 pm
- Forum: General Discussion
- Topic: Rings
- Replies: 49
- Views: 18174
Re: Rings
It costs more and gives less because IT IS STACKABLE this is neither a valid point because i have yet to ever reach a full inventory in Eota. You can stack rings without having a full inventory. I've been seeing inventories filled with rings for a very long time, just because you haven't seen it do...
- July 11th, 2009, 12:15 am
- Forum: Conclave Common Hall
- Topic: Conclave Member Request #2
- Replies: 15
- Views: 9778
Re: Conclave Member Request #2
He has my vote.
- July 10th, 2009, 12:53 pm
- Forum: Bug Reports
- Topic: Encouragement and Mass haste can't coexist
- Replies: 19
- Views: 7685
Re: Encouragement and Mass haste can't coexist
Tornado slow aura can to stack on itself (meaning unlimited buffs based upon the same ability) and doesn't show up as an ability when added to a unit. Item abilities can be used to stack the buff effects. However, this is probably a lot more work than it's worth.
- July 10th, 2009, 3:07 am
- Forum: Bug Reports
- Topic: Encouragement and Mass haste can't coexist
- Replies: 19
- Views: 7685
Re: Encouragement and Mass haste can't coexist
Use tornado slow aura and item abilities!
- July 7th, 2009, 2:00 pm
- Forum: General Discussion
- Topic: Make Swashbuckler require a high level
- Replies: 21
- Views: 7034
Re: Make Swashbuckler require a high level
People tend to be attracted to heroes that are labeled 'difficult' because they think they have leet skills. At least that's my experience.
- July 5th, 2009, 7:37 pm
- Forum: General Discussion
- Topic: Turning off the CODOs
- Replies: 13
- Views: 5743
Re: Turning off the CODOs
I believe it's an issue with Widgetizer messing with the caster models. Though if that's the case I think everybody would see kodos, not just one person.
- July 5th, 2009, 7:35 pm
- Forum: General Discussion
- Topic: Edit: Not taken chancez
- Replies: 4
- Views: 2881
Re: Edit: Not taken chancez
I'll leave this thread here as an example.
If there were any easter eggs in EotA, we would not discuss them.
If there were any easter eggs in EotA, we would not discuss them.
- July 5th, 2009, 3:12 am
- Forum: Suggestions
- Topic: Talent: adds DoT damage component to Attack of Opportunity
- Replies: 15
- Views: 13911
Re: Talent: adds DoT damage component to Attack of Opportunity
This is not a discussion of Ion's inf skillz or of the amount of fail DarkNemesis brings to the forum.
Please, keep it on topic. Thanks!
Please, keep it on topic. Thanks!
- June 30th, 2009, 3:05 pm
- Forum: Balance
- Topic: Yet another talent balance thread
- Replies: 11
- Views: 4859
Re: Yet another talent balance thread
Incarnate's order-attack on Gravebind isn't that great either, especially with such a low percentage.
- June 30th, 2009, 12:42 pm
- Forum: The Conclave
- Topic: New Obelisk Locations
- Replies: 15
- Views: 12703
Re: New Obelisk Locations
I agree. A lot of games seem to be determined by whoever wins the obe race. Particularly if one team has speedy heroes and can get both- it gives them a core advantage that is very difficult to recover from. In the early game there is simply nothing a team can do against the obelisk towers.