Search found 100 matches

by Lanthis
September 2nd, 2009, 11:26 am
Forum: Off Topic
Topic: Help! possible comp buying.
Replies: 29
Views: 13971

Re: Help! possible comp buying.

If not, he missed a great deal on Dell Latitudes... coulda done 3.06ghz centrino 2, nvidia quadro 170, 1080p screen, 8gb ram for like 900 bucks
by Lanthis
September 1st, 2009, 5:06 pm
Forum: General Discussion
Topic: A question of ettiquette
Replies: 13
Views: 5872

Re: A question of ettiquette

God I hate pub teams. Especially with people who think they're god's gift to EotA but can't push a lane, kill a single hero or defend a single base.
by Lanthis
September 1st, 2009, 3:24 pm
Forum: Balance
Topic: Artifact Pricing
Replies: 4
Views: 5113

Re: Artifact Pricing

If there were two shops, I'd rather see them each have completely different artifacts.
by Lanthis
September 1st, 2009, 2:40 pm
Forum: General Discussion
Topic: Items overriding certain abilities
Replies: 12
Views: 5679

Re: Items overriding certain abilities

Oh man, so no more crit gloves or orb on swashy...

Does blink stick IAS work with flurry?
by Lanthis
September 1st, 2009, 10:53 am
Forum: Bug Reports
Topic: taunting treant oddities
Replies: 4
Views: 5017

Re: taunting treant oddities

If they can be healed by workers, do they also get defensive gen buffs/heals?
by Lanthis
September 1st, 2009, 10:52 am
Forum: General Discussion
Topic: Items overriding certain abilities
Replies: 12
Views: 5679

Re: Items overriding certain abilities

Dekar wrote:But only on a double crit! Crit stacks up to 2 times.
Huh?
by Lanthis
August 31st, 2009, 9:46 am
Forum: Balance
Topic: Divine Wizard: Focus & Implacability
Replies: 2
Views: 4671

Divine Wizard: Focus & Implacability

I was just thinking perhaps the crystal cost is too high for the effect. Maybe I'm miss-understanding the dynamics of Focus, but if only things in the center of holy strike (which is already tiny to begin with) take extra damage, what is the point? You do an extra 75, 90 damage max to 1-3 things? Or...
by Lanthis
August 31st, 2009, 7:45 am
Forum: Next Version
Topic: Let the heroes speak up!
Replies: 8
Views: 3436

Re: Let the heroes speak up!

Seems kind of annoying... if it spams everyone, or even if it's only above the heroes head.
by Lanthis
August 30th, 2009, 10:54 am
Forum: Balance
Topic: Make artefacts drop on death
Replies: 57
Views: 36832

Re: Make artefacts drop on death

Sorry Mian, I was just trying to understand because if I'm Swash I usually try to grab the fury orb, but if it breaks his innate then I don't want to get it.

Thank you for your guidance.
by Lanthis
August 30th, 2009, 10:46 am
Forum: General Discussion
Topic: Area Domination
Replies: 43
Views: 18917

Re: Area Domination

I think the in game implementation would be a lot more intuitive than the explanation. Granted, help options could probably built in, right? Like clicking a help button for linking obs would ping any available obs to link, etc.
by Lanthis
August 30th, 2009, 10:43 am
Forum: Balance
Topic: Make artefacts drop on death
Replies: 57
Views: 36832

Re: Make artefacts drop on death

So then I'm to understand that Swashbuckler's default attack is like a customized bounce attack but instead of a bounce there is a chance of IAS?
by Lanthis
August 29th, 2009, 11:39 pm
Forum: Balance
Topic: Any good?
Replies: 17
Views: 13110

Re: Any good?

I think it depends completely on the hero you're playing as. That said, I like blink stick on RK, INT hammer on any caster-creeper. I think the staff is kind of useful when you're a low HP evoc caster, the clone has saved my ass almost every time I've used it. I think the Dragon Heart's dragon effec...
by Lanthis
August 29th, 2009, 11:27 pm
Forum: Balance
Topic: Make artefacts drop on death
Replies: 57
Views: 36832

Re: Make artefacts drop on death

Why would flurry prevent shockwave proc?

Isn't it just an IAS boost?
by Lanthis
August 29th, 2009, 4:49 pm
Forum: Balance
Topic: Make artefacts drop on death
Replies: 57
Views: 36832

Re: Make artefacts drop on death

This is stupid. Then everyone would only be PKs or Str tanks. There would be too great of an incentive to completely prevent any deaths, or to ONLY kill opponents as much as possible. People would concentrate on coordinating artifact ganks instead of pushes. This would take the fun and usefulness ou...
by Lanthis
August 29th, 2009, 4:32 pm
Forum: General Discussion
Topic: Area Domination
Replies: 43
Views: 18917

Re: Area Domination

How do you mean smaller format?
by Lanthis
August 29th, 2009, 4:31 pm
Forum: General Discussion
Topic: A question of ettiquette
Replies: 13
Views: 5872

Re: A question of ettiquette

I pick less offensive heroes, or heroes I'm not experienced with and try to learn the dynamics of their skills. Basically I use noob pub games as practice. I don't hold back, but I don't withhold advice if they ask.
by Lanthis
August 28th, 2009, 4:47 pm
Forum: Strategies and Guides
Topic: A Report on the Status and Effectiveness of Generators
Replies: 42
Views: 28204

Re: A Report on the Status and Effectiveness of Generators

I think he's saying that to maintain the status quo, EVERYONE maxes crystal generators, less they fall behind the competition, so people aren't adventurous with their generator strategies lest they lose out on potential crystal. People using ONLY crystal generators, then, is not using them strategic...
by Lanthis
August 28th, 2009, 1:55 pm
Forum: Recruitment
Topic: Request to Join Clan
Replies: 5
Views: 4892

Re: Request to Join Clan

clan eota
by Lanthis
August 28th, 2009, 12:15 pm
Forum: General Discussion
Topic: Area Domination
Replies: 43
Views: 18917

Re: Area Domination

I've been pondering this too. Here is what I was thinking: Obelisk Capture- Obelisks are captured with rituals. The basic capture process would remain the same... unit goes, constructs for a time, and obelisk is captured by team. Obelisk Usage Options- At this point, player who captured obelisk gets...
by Lanthis
August 25th, 2009, 6:34 pm
Forum: Strategies and Guides
Topic: Lich in general...
Replies: 19
Views: 14190

Re: Lich in general...

I've never done melee at all with lich. Seems like a waste, purposefully ignoring his strengths.
by Lanthis
August 25th, 2009, 11:12 am
Forum: Next Version
Topic: 1.12c6 Changes
Replies: 22
Views: 7934

Re: 1.12c6 Changes

I was just playing against him 2 days ago and couldn't...
by Lanthis
August 25th, 2009, 9:58 am
Forum: Next Version
Topic: 1.12c6 Changes
Replies: 22
Views: 7934

Re: 1.12c6 Changes

No, as in Ion Surge and Polarize don't hit Gargoyle, most likely also harpy. The exception is when Garg has prey in his mouth, then he's vulnerable.
by Lanthis
August 25th, 2009, 9:51 am
Forum: Balance
Topic: Taunting Treant Wall
Replies: 25
Views: 20958

Re: Taunting Treant Wall

If the trees were permanent, then yes. Like I said, have 2 heroes rape treant, kill spawn waves, keep spawns before the new fortification, and command the besieged lane around the blockade.

Edit:

I don't think ob towers should be affected by tree taunts.
by Lanthis
August 24th, 2009, 9:27 pm
Forum: Balance
Topic: Taunting Treant Wall
Replies: 25
Views: 20958

Re: Taunting Treant Wall

Dark_Nemesis wrote:Half the time, I don't even get Taunting Trees past rank 3, but that's just me I suppose.
Well, that would definitely make it a non-issue for anyone playing you.
by Lanthis
August 24th, 2009, 2:22 pm
Forum: Balance
Topic: Taunting Treant Wall
Replies: 25
Views: 20958

Re: Taunting Treant Wall

At the level this was at, 20,30 something? A typical nuker-caster should be able to drop an entire spawn wave in 2 hits... it's not like the treant is going to come back and wipe out your spawn wave with... ???? what skill???? Or pk you. Granted, rebirth would probably problematic, but still, had we...