Search found 444 matches

by Hammel
June 20th, 2007, 11:24 am
Forum: Bug Reports
Topic: <FIXED> Unkillable Trees
Replies: 1
Views: 1572

<FIXED> Unkillable Trees

I experienced some trees on Candleburg to be unkillable by mines...

I remember the one right of the fountain in the middle, but there were at least 2 more... maybe during the game turns them unkillable, while they may be still normal at the start, dunno...

Replay attached...
by Hammel
June 20th, 2007, 5:12 am
Forum: General Discussion
Topic: The Grim Brigade
Replies: 64
Views: 25955

I compared the aura with HS because they both deal pure damage... that shouldnt be too bad imho... but that's just me...

Btw, I said Rue doesnt use any items, so stop coming at me with Gloves of Evoc... Level is the only multiplier? Alright, I thought it was very low Int, but w/e...
by Hammel
June 20th, 2007, 5:04 am
Forum: Bug Reports
Topic: Orb of fury removes troll witch doctor (creep) hero's attack
Replies: 3
Views: 2031

That's the good old "bug" with 2 orb effects... also blocks RK's -armor, Swash's Flurry and old Swash's sheep strike... either one or the other effect takes place, usually...

Btw, I think you've got to be directly attacking for orb effects to work anyways...
by Hammel
June 19th, 2007, 2:23 pm
Forum: General Discussion
Topic: The Grim Brigade
Replies: 64
Views: 25955

Alright, let's play a bit with numbers... say, it does 15 damage per second, okay? Without much influence by items, so lets leave them out... it does not cost mana at all, too... Later on, mass battles are more and more important, and pushes easily consist of 30 units... due to the large AoE, all of...
by Hammel
June 19th, 2007, 11:33 am
Forum: General Discussion
Topic: The Grim Brigade
Replies: 64
Views: 25955

If it was as powerful as other abilities by that point, it would be way too imba... because of the other auras available, the AoE, the lack of a mana cost AND SO ON AND ON AND ON... it SEEMS like you forgot it isnt a skill for itself... When comparing it to DS' totems, Fire Nova Totem also doesnt do...
by Hammel
June 19th, 2007, 11:26 am
Forum: Strategies and Guides
Topic: New anti-air
Replies: 5
Views: 5933

I guess priests work, too... someone mentioned that about a year ago...

Btw:
Archers/Arachnatids/Fire Spawns
Priests/Tricksters/Void thingies...
by Hammel
June 17th, 2007, 8:59 am
Forum: Next Version
Topic: Onward
Replies: 42
Views: 17479

Still they dont take much time, as you implied ("too large") in your post ;)
by Hammel
June 17th, 2007, 4:18 am
Forum: Next Version
Topic: Onward
Replies: 42
Views: 17479

3. The talents... Good idea but too large for a new version soon, I would rather the other come first. I don't think that's right... talents were added for some heroes in an earlier test version... We just need some more ideas (talents were never supposed to be for all heroes) and balance... and wh...
by Hammel
June 16th, 2007, 6:33 am
Forum: General Discussion
Topic: The Grim Brigade
Replies: 64
Views: 25955

Shad, he is in the clan on East, and I suppose they know how to play ;). However I agree with you, I dont think he is great either..., now on Rue and Bane: Rue's Mortal Strike hits when he is in range, Bane's Caustic Breath doesnt when the enemy runs, even when you start at melee range... Bane sucks...
by Hammel
June 16th, 2007, 6:21 am
Forum: Bug Reports
Topic: <FIXED> infinite huntresses bug with flank
Replies: 13
Views: 5279

To stop Tact from using this you just need a tele scroll, Amu of Detection and a disable, then you kill her and everything is fine... High Oracle/Naga just needs a scroll, for example... To stop a harpy, you buy 10 tele scrolls, jump to where she is, she flies over a cliff and you can either camp th...
by Hammel
June 15th, 2007, 12:17 pm
Forum: General Discussion
Topic: The Grim Brigade
Replies: 64
Views: 25955

You forgot tanking, where he can be good at (due to high hp, Fear and his summons)... And while he cannot slow/crit the enemy like Fenny, Mortal Strike still does more damage, and he has got a speed boost, making up for the slow a bit (I know he wont get as many hits in)... and Fenny is solely good ...
by Hammel
June 15th, 2007, 8:12 am
Forum: Next Version
Topic: Onward
Replies: 42
Views: 17479

1st: Talents... I hate you for removing them... 2nd: Upgrades... when you find a good way... (like the more or less random ones we discussed) 3rd: Revamp. 4th: Rebalance. (Last because the first 3 will change balance, and when everything was fine due to Rebalance coming earlier, they would throw stu...
by Hammel
June 15th, 2007, 8:05 am
Forum: General Discussion
Topic: All Pick?
Replies: 40
Views: 18262

BGB, that is Team Random (tr), since you only get heroes of your faction... I strongly say NO because of the balance... AM Infernal Binding + DW Holy Strike...? WTF... Hey, let's add TC echoing and Treant entangles... Harpy Chaos Rift, BP Fire Storm, RK Grand Rune and Infil jumps in to Detonate... ~...
by Hammel
June 15th, 2007, 7:56 am
Forum: General Discussion
Topic: The Grim Brigade
Replies: 64
Views: 25955

Actually I think the Sorrow Lieges Auras are quite powerful... Speed Aura: Makes him a great chaser and, together with Mortal Strike, one of the most powerful hero killers... probably even better than Fenny since it deals more damage than lunge and reduces the effectiveness of healing. In combinatio...
by Hammel
June 15th, 2007, 7:18 am
Forum: Bug Reports
Topic: <FIXED> infinite huntresses bug with flank
Replies: 13
Views: 5279

Like any other kind of backdooring, I suppose Yak wont do anything to it... as long as it isnt worse than Harpy or BP/RK ult-nuking a base... and it definately isnt that strong...
by Hammel
June 15th, 2007, 7:13 am
Forum: Bug Reports
Topic: <FIXED> Hero kill, but no crystal
Replies: 5
Views: 2674

Order Attack has always been a bit random, also for Tact... in 1.10 I always used flank when I really needed stuff to attack a building... in terms of sending units to other places (obs off the lanes), it seems to work well though (as long as they dont chase enemies and get into another waypoint whe...
by Hammel
June 14th, 2007, 3:23 pm
Forum: General Discussion
Topic: Other 1.11 opinions
Replies: 7
Views: 3082

Tiny numbers is the damage dealt to that hero only...
by Hammel
June 14th, 2007, 3:18 pm
Forum: Bug Reports
Topic: <FIXED> permanantly held demon hunter hero by aeromanc
Replies: 6
Views: 3088

Didnt we have that in T8 already? Several times? Btw, dispel also gets you out of it (even Ember's dispel)...
by Hammel
June 14th, 2007, 3:17 pm
Forum: Bug Reports
Topic: <FIXED> infinite huntresses bug with flank
Replies: 13
Views: 5279

No, Dek... Yak scanned for me (as Oracle), and their dmg isnt high enough... they also tend to mass in one place so that a cannon tower takes them out with 2 shots... that's why my damage was needed (banner+tali of the sun)... still, sometimes I just sat around and let the hunts do the work... Howev...
by Hammel
June 14th, 2007, 12:14 pm
Forum: Bug Reports
Topic: <FIXED> infinite huntresses bug with flank
Replies: 13
Views: 5279

Used that in a test game, with great, noticable effect, even told Yak, he didnt change anything (although it might be difficult to change something on it...)...

Is it possible that it is intended? :-/
by Hammel
June 8th, 2007, 1:42 pm
Forum: General Discussion
Topic: Your first EotA game
Replies: 13
Views: 4688

Did we have codes in 1.08 already? Oo
by Hammel
June 6th, 2007, 9:23 am
Forum: General Discussion
Topic: Your first EotA game
Replies: 13
Views: 4688

V. 1.02, Win due to enemy leavers AA some random guys [more games like this followed, whenever I found it hosted] Some -allhero games in SP, V. 1.07b-d now... First game of note: 26th of September, 2004 (I think) V. 1.07eWin BP (>_< wanted to go inf but missed) With cross and Red... joined the clan ...
by Hammel
June 5th, 2007, 8:27 am
Forum: General Discussion
Topic: Agi DOES increase move speed :P
Replies: 24
Views: 10260

Str affecting Swoop knockback is known... and it was nerfed because people abused it as Str harp...

And personally, I never doubted Agi affecting movespeed in EotA...
by Hammel
June 5th, 2007, 8:16 am
Forum: Next Version
Topic: Test8 Balance comments go here
Replies: 26
Views: 14273

I've never really played him, but doesnt he have 3 nukes? Terra Smash(Damage/Slow), Ravenous Dive (Damage, Heal) and Hell's Fury (wiping whole mobs)... sounds like enough to me... when you mean hero-damage: there are other heroes who are just as bad or possibly worse...
by Hammel
June 3rd, 2007, 11:14 am
Forum: Next Version
Topic: Test8 Bugs go here
Replies: 35
Views: 17008

[FIXED] AA's Ethereal Healing is screwed... the intervals between the healing steps are like... 5 seconds... duration of etherealness seems fine, though...