Search found 163 matches

by Emufarmers
July 9th, 2007, 11:20 pm
Forum: Balance
Topic: Gargoyle totally imbalanced now
Replies: 76
Views: 24982

Okay. I just played against a garg that knew how to exploit it. Some things need to be changed. The aquisition range on Dive is way too big. I dodge out of the way, and it STILL gets me. I wasn't touched by any part of the hero, and I got "caught." It only happened once! Or twice. Ok, Abb...
by Emufarmers
July 9th, 2007, 6:11 pm
Forum: General Discussion
Topic: EotA--false appearance of depth...
Replies: 128
Views: 51271

People DON'T like snowball effects. EotA has a SEVERE case of snowballing effects. This snowball effect is probably the BIGGEST reason why people DON'T play EotA. I don't see any evidence to indicate that people are turned off by EotA's snowball effects. Believe it or not, it was just as hard to fi...
by Emufarmers
July 7th, 2007, 6:15 pm
Forum: Balance
Topic: Gargoyle totally imbalanced now
Replies: 76
Views: 24982

Gravel should have immunity to dive unless the Ascendant is willing to go all-out on strength; if "she" does that, then she should do so at the detriment of other areas (i.e. Strength shouldn't be the Gargoyle's primary ability, or dive should be reworked to have a different requirement fo...
by Emufarmers
July 6th, 2007, 6:05 pm
Forum: General Discussion
Topic: Splitting eota into multiple maps
Replies: 14
Views: 5070

DarnYak wrote:I've said this multiple times, but nobody ever seems to beleive me.
You'll have to add it to an FAQ, then. :D
by Emufarmers
July 5th, 2007, 10:01 pm
Forum: Suggestions
Topic: Fierach Flamewhiskey- Mystical Pandaren Drinkwarrior
Replies: 7
Views: 3367

Too versatile. Having abilities that can all be targeted against either a friend or foe is fun, but such versatility needs to be balanced, and it needs to suit the character. The Drinkmastery is interesting, but potentially problematic if the value of the consumable doesn't matter. What if it were l...
by Emufarmers
July 5th, 2007, 8:38 pm
Forum: General Discussion
Topic: Splitting eota into multiple maps
Replies: 14
Views: 5070

I really would like to know what the gain from this would be. I recognize that it would slow down development, but if it actually did significantly improve load time, then it would be worth weighing the pros and cons. Of course, if Yak has said that he won't do it then that's that, but I would like ...
by Emufarmers
July 5th, 2007, 8:34 pm
Forum: Suggestions
Topic: Fierach Flamewhiskey- Mystical Pandaren Drinkwarrior
Replies: 7
Views: 3367

The innate is cute, but aren't innate skills not supposed to become more potent with level?
by Emufarmers
July 3rd, 2007, 8:55 am
Forum: Bug Reports
Topic: <FIXED> Textfix
Replies: 3
Views: 2041

:o This is going to be a hell of a listing, because there are plenty of typos in the game. (Not because Yak has particularly bad spelling or grammar, but more as a matter of inevitability when you have thousands of lines of text.)

Still, I have prity gud grammer, so I'll list errors as I find them.
by Emufarmers
July 2nd, 2007, 4:20 am
Forum: Web Site
Topic: Domain name semi-contest
Replies: 47
Views: 29194

Tehw00tz wrote:But, Yak paying for a domain? I don't think that's gonna happen >>
It's under $10/year: He said he would. If not, I offered to do so (I'm the new host, if you're wondering).
by Emufarmers
July 2nd, 2007, 2:16 am
Forum: Web Site
Topic: Domain name semi-contest
Replies: 47
Views: 29194

Keep in mind that there's nothing stopping us from having two domains, one for the map, and one for the clan (but having the clan just be a subsection on the map site would probably be more logical). There's also nothing preventing us from having multiple domains with one hosting the site, and the o...
by Emufarmers
July 1st, 2007, 4:01 pm
Forum: Web Site
Topic: Domain name semi-contest
Replies: 47
Views: 29194

mianmian wrote:
EotA-Mod.com
Isnt a bad idea, however is has too much Modforge overtones for my liking :p
What about EotA-Map.com, then?
by Emufarmers
June 29th, 2007, 12:15 am
Forum: Suggestions
Topic: Gloomreap Mire's play style...
Replies: 37
Views: 14948

As for the deep and daunting issues, frankly I think that if you're not trying to power up your power-uppable spell(s), I don't know what the heck you're doing. With infiltrator, you can power up the big backstab of death, or the mines of blow-up-an-entire-attack-wave. I don't think that's a good t...
by Emufarmers
June 28th, 2007, 10:50 pm
Forum: Suggestions
Topic: Gloomreap Mire's play style...
Replies: 37
Views: 14948

EotA definitely has a huge learning curve, and as you add more and more layers of control and management, it seems like there's a risk that it'll get even harder for new players to learn. I mean, with the hero skills, obelisks, generators, crystal, spawns, and formerly upgrades as well, EotA is an i...