Search found 807 matches
- May 26th, 2009, 3:18 pm
- Forum: General Discussion
- Topic: Blizzard bans 3rd party programs in custom games
- Replies: 9
- Views: 3724
Re: Blizzard bans 3rd party programs in custom games
I've already made a thread about this. It's a rather diddly threat. Upon them posting that nothing has changed, Warden was already there and had been long bypassed. To be honest Warden is push over of an anti-3rd party system. Most notably the fact that I'm STILL running a host bot. -_-
- May 25th, 2009, 4:10 am
- Forum: Balance
- Topic: New Obelisk Locations
- Replies: 23
- Views: 10312
Re: New Obelisk Locations
I like the idea of the accessibility of putting them where army flows, however it would make it so buying mercs to just run it down would be better, at least that's how I see it. Perhaps have it send army in path of the forest every now and then? Or maybe even make use of the opened up area where th...
- May 24th, 2009, 8:07 pm
- Forum: The Bots
- Topic: all my bots
- Replies: 14
- Views: 9754
Re: all my bots
Does this mean I can change the map that HostEm does now? >_>
- May 24th, 2009, 1:32 pm
- Forum: Off Topic
- Topic: Hemp vs. Marijuana
- Replies: 3
- Views: 2373
Re: Hemp vs. Marijuana
Ethenol, paper, fiberglass alternative, and concrete alternative.
- May 24th, 2009, 1:21 pm
- Forum: Off Topic
- Topic: Hemp vs. Marijuana
- Replies: 3
- Views: 2373
Hemp vs. Marijuana
I can understand not knowing the difference during an age swarmed with myths and wives tales. But for now days to confuse the two? The Ancient Egyptians laugh at our behind the times era.
- May 24th, 2009, 1:18 pm
- Forum: Next Version
- Topic: New Stormwail Fountain location
- Replies: 24
- Views: 9633
Re: New Stormwail Fountain location
Or Soul Binder (assuming Defiler isn't present)
- May 24th, 2009, 12:18 pm
- Forum: The Bots
- Topic: HostEm: Updates, Problem Rerpots & Status
- Replies: 95
- Views: 49030
Re: HostEm updated to 1.12c2
I just followed the settings Sparda's bot (EotA-HB) had.
I suppose I could put up a vote to do all pick or not... Or I could do "all pick tuesday, thursday, saturday."
I suppose I could put up a vote to do all pick or not... Or I could do "all pick tuesday, thursday, saturday."
- May 23rd, 2009, 10:54 pm
- Forum: General Discussion
- Topic: Codes Carry over from versions?
- Replies: 6
- Views: 3426
Re: Codes Carry over from versions?
Codes Carry over from versions? Ive only been playing for a short time, and i started with 1.12C, i have about 25 games played right now, and i was just wondering if you have to start over each version? No, just DL it from Lord Yak's announcements and C/P to your maps, downloads, I think. He's aski...
- May 23rd, 2009, 10:36 pm
- Forum: General Discussion
- Topic: Codes Carry over from versions?
- Replies: 6
- Views: 3426
Re: Codes Carry over from versions?
Why haven't you just tried loading on the newer? -_-
- May 23rd, 2009, 10:28 pm
- Forum: General Discussion
- Topic: Any more races?
- Replies: 20
- Views: 8184
Re: Any more races?
Burrows do feel gimpish for sure.
- May 23rd, 2009, 10:12 pm
- Forum: Next Version
- Topic: New Stormwail Fountain location
- Replies: 24
- Views: 9633
Re: New Stormwail Fountain location
I don't think it necessarily leads to "uselessness" of out of combat potions, since for one, it only applies to that area (obviously), plus you can stack out of combat heals with it healing faster.
- May 23rd, 2009, 9:56 pm
- Forum: Bug Reports
- Topic: Attack Order
- Replies: 2
- Views: 1837
Re: Attack Order
What about filtration?
And maybe a level requirement for doing attack order on air? >_>
Code: Select all
if CanAttackAir(unit) and IsFlying(target) then
call DoNotInlcudeUnit(unit)
endif
- May 23rd, 2009, 9:50 pm
- Forum: Suggestions
- Topic: Incarnation
- Replies: 26
- Views: 9865
Re: Incarnation
That's where you replace he/it with name.
"It was an alien that abducted me. The alien used a probe on me. Maybe the alien was a border hopper with rufies."
"It was an alien that abducted me. The alien used a probe on me. Maybe the alien was a border hopper with rufies."
- May 23rd, 2009, 9:06 pm
- Forum: Bug Reports
- Topic: Attack Order
- Replies: 2
- Views: 1837
Attack Order
I don't know if this is intended or not, this was also before 1.12c2...
Attack Order cannot target flying units/heroes and can't target magic immune (like obelisks).
Attack Order cannot target flying units/heroes and can't target magic immune (like obelisks).
- May 23rd, 2009, 8:59 pm
- Forum: The Bots
- Topic: HostEm: Updates, Problem Rerpots & Status
- Replies: 95
- Views: 49030
HostEm: Updates, Problem Rerpots & Status
[Status]
Bot version: GHost++ 14.2
Using: Warden BNLS.exe 1.0.0.2|WardenUpdater.exe 1.0.0.4|12th Aug 2009 "*.ini" updates
Map: EotA_Twilight_1_12c5.w3x
Functionality: Running, not too many disconnects.
Last updated: 09/12/2009 - 1:20am PST (-8 GMT)
Bot version: GHost++ 14.2
Using: Warden BNLS.exe 1.0.0.2|WardenUpdater.exe 1.0.0.4|12th Aug 2009 "*.ini" updates
Map: EotA_Twilight_1_12c5.w3x
Functionality: Running, not too many disconnects.
Last updated: 09/12/2009 - 1:20am PST (-8 GMT)
- May 23rd, 2009, 1:36 pm
- Forum: The Conclave
- Topic: Infiltrator
- Replies: 10
- Views: 7455
Re: Infiltrator
Blitz could be kept, but made to be a skill you put into. Levels would add more speed, longer duration, shorter cooldown, slight damage, with maybe a % chance to re-Blitz on attacking? >_>
- May 23rd, 2009, 1:27 pm
- Forum: The Conclave
- Topic: Dispels
- Replies: 19
- Views: 12963
Re: Dispels
Well the thing is, EotA doesn't have a whole lot in the elemental department for dispels anyways. It's also an idea that's kind of beat to death. Also, elemental wouldn't make any sense for buffs that don't have a physical presence to be destroyed. I don't think I can agree with demon beating nature...
- May 22nd, 2009, 11:41 pm
- Forum: General Discussion
- Topic: The Wiki
- Replies: 9
- Views: 3984
Re: The Wiki
After getting all the items (with exception of pilfer items) and most of the units I was going to do heroes, but was discouraged by the 348593487598473 different templates people had for them and typing "thedudeabides" over and over and over and over and over. Well copy pasting "thedu...
- May 22nd, 2009, 11:24 pm
- Forum: The Conclave
- Topic: Infiltrator
- Replies: 10
- Views: 7455
Re: Infiltrator
I never said it was useless, I said it was a one point wonder. Unless if you let Blitz cooldown most of the way before doing AoO, AoO will cooldown a good amount before you get Blitz again. If you want to be more aggressive with AoO in the current you want to mix both Blink and Blitz. Yes Blitz is b...
- May 22nd, 2009, 11:16 pm
- Forum: The Conclave
- Topic: Dispels
- Replies: 19
- Views: 12963
Re: Dispels
I had actually had a similar idea to Casvals before. But if I remember right, the only way to change levels of buffs is to replace them, which would replace their life timer or to not have that happen you'd have to track their time in, then you would have to set it so they get removed accordingly to...
- May 22nd, 2009, 11:10 pm
- Forum: The Conclave
- Topic: Infiltrator
- Replies: 10
- Views: 7455
Re: Infiltrator
What I'd think would make her nicer, that would make AoO more forgiving for both the infiltrator and victim, would be a weaker but shorter cooldown version of AoO. I disagree that her blink is totally useless, I would consider it a one point wonder. Blink 'n' AoO is a nice combination really. But as...
- May 22nd, 2009, 10:59 pm
- Forum: The Conclave
- Topic: Dispels
- Replies: 19
- Views: 12963
Re: Dispels
The buff system wouldn't be so overly complex if you just all like... struct unitData integer buff_data_index endstruct struct buffData integer buff_count buff which_buff[15] integer(or real) buff_life [15] boolean buff_vuln [15] string (or integer) buff_type [15] endstruct You could be all like... ...
Re: Yo.
Yo.
- May 22nd, 2009, 2:38 am
- Forum: Next Version
- Topic: EotA 1.12c2 Test Release
- Replies: 15
- Views: 6823
Re: EotA 1.12c2 Test Release
I was poking on the fact that the version naming is cookier than what Blizzard does. >_> Anyways, what about adapting my suggestion towards all pick promote AT LEAST as a temp in this one until something else comes up. >_> Just a recap. The suggestion I made was to just use the same units that promo...
- May 21st, 2009, 11:26 pm
- Forum: Next Version
- Topic: EotA 1.12c2 Test Release
- Replies: 15
- Views: 6823
Re: EotA 1.12c2 Test Release
When should we expect 1.12c2r38æ1x0Ñ?