Search found 34 matches
- August 2nd, 2008, 2:40 pm
- Forum: Suggestions
- Topic: Talent Ideas
- Replies: 31
- Views: 14319
Re: Talent Ideas
Instead of improving already good skills, try making shitty ones better.
- July 5th, 2008, 2:20 pm
- Forum: General Discussion
- Topic: EXP?
- Replies: 14
- Views: 5942
Re: EXP?
I think a negative buff is about the worst idea I've ever heard for any game.
- July 1st, 2008, 2:24 pm
- Forum: General Discussion
- Topic: Warcraft III patch "the hell?"
- Replies: 25
- Views: 12270
Re: Warcraft III patch "the hell?"
Maybe they'll realize the superior everything in EotA and want to help it.
- June 30th, 2008, 11:46 pm
- Forum: General Discussion
- Topic: Warcraft III patch "the hell?"
- Replies: 25
- Views: 12270
Re: Warcraft III patch "the hell?"
Dear lord, a bug fix for DotA? The sound effects aren't even legal are they?
- June 30th, 2008, 11:45 pm
- Forum: General Discussion
- Topic: Warcraft 4 and EotA - Will you make us happy?
- Replies: 43
- Views: 22098
Re: Warcraft 4 and EotA - Will you make us happy?
Well DarnYak you should be happy they are not using JASS, but some sort of C language.
- June 30th, 2008, 11:42 pm
- Forum: General Discussion
- Topic: Trigger Help
- Replies: 5
- Views: 2748
Re: Trigger Help
Thanks guys, I'll try and fix it up soon.
btw DarnYak, I have the "Or" condition because I was going to make multiple areas that you could spawn the unit. Now that I've thought about it, I have to just summon the unit beside the caster.
btw DarnYak, I have the "Or" condition because I was going to make multiple areas that you could spawn the unit. Now that I've thought about it, I have to just summon the unit beside the caster.
- June 29th, 2008, 11:53 am
- Forum: Recruitment
- Topic: Application for East and West
- Replies: 5
- Views: 5730
Re: Application for East and West
I lag on the east server unfortunately. It's not bad enough to not play though. : )Raxxor wrote:No that was to anusflesh
Wasn't being serious anyway...I would lag like hell on any us server...
- June 29th, 2008, 11:41 am
- Forum: General Discussion
- Topic: Trigger Help
- Replies: 5
- Views: 2748
Re: Trigger Help
Try "Distance between points" with the positions of the 2 units. It should return a real. If it is larger than 300 make it attack move to the caster, if it is larger then 800 make it move to him. Will leak in GUI though if you dont fix it. Can't get it to work. Here is what I have. I even...
- June 28th, 2008, 7:26 pm
- Forum: General Discussion
- Topic: Trigger Help
- Replies: 5
- Views: 2748
Trigger Help
Not sure if this should go in off-topic. How do you make summons follow their summoner? Are you using a follow command? Or more complicated, like calculate when the hero get's too far away and order it to move to the hero? I'm having trouble with my own following summon. Summon Events Unit - A unit ...
- June 28th, 2008, 7:18 pm
- Forum: Suggestions
- Topic: Talent Ideas
- Replies: 31
- Views: 14319
Re: Talent Ideas
(for Elder Treant talents) Poison Vines After end of cast "Grasping Tree" have a X% chanse to slow the target on at Y% in current Z% of time. Way too good. All of your talents seem too good. Cock Missle (Mystic Swashbuckler): Allows Mystic Swashbuckler to pick up chickens as an item, then...
- June 28th, 2008, 3:34 pm
- Forum: Recruitment
- Topic: Application for East and West
- Replies: 5
- Views: 5730
Re: Application for East and West
Haha, i guess so. Do you mean anusflesh, or Gilles? I'm guessing Gilles.
- June 27th, 2008, 9:43 pm
- Forum: Recruitment
- Topic: Application for East and West
- Replies: 5
- Views: 5730
Application for East and West
I'd like to start playing EotA on battle.net. I don't have a ton of time, but I'll probably be on most weekends. I will be gone from July 8 - July 28. After that I should be active.
My account on Battle.net is 'anusflesh'.
My account on Battle.net is 'anusflesh'.
- June 21st, 2008, 1:17 pm
- Forum: General Discussion
- Topic: What progam was EotA made in?
- Replies: 13
- Views: 5675
Re: What progam was EotA made in?
Humans almost always prefer to make straight paths assuming no terrain features block it. Further, pathing gets messy ;P Won't deny they could be more curvey over longer distances. The screenshots for that aos do look really nice. DarnYak Roads are often straight in real life, but I've found real l...
- June 20th, 2008, 3:37 pm
- Forum: General Discussion
- Topic: What progam was EotA made in?
- Replies: 13
- Views: 5675
Re: What progam was EotA made in?
I would only ever suggest imported trees, but as it is, I would leave your terrain alone for now. Although one big thing I noticed, you use straight paths, while I find it looks better if you have them weave a bit. Kind of hard to explain. Here are a couple not-so-good examples (a mod I did some ter...
- June 20th, 2008, 12:02 pm
- Forum: General Discussion
- Topic: What progam was EotA made in?
- Replies: 13
- Views: 5675
Re: What progam was EotA made in?
They could use work.Dekar wrote:Just shows how good Yaks terraining skill is.
Although they are pretty good terrains.
- June 18th, 2008, 4:01 pm
- Forum: General Discussion
- Topic: What progam was EotA made in?
- Replies: 13
- Views: 5675
Re: What progam was EotA made in?
WEU (World Editor Unlimited) does in fact let you use up to 13 tiles, including cliff tiles.
I think NewgenJass allows you to use more, but I don't know how.
I think NewgenJass allows you to use more, but I don't know how.
- June 18th, 2008, 3:59 pm
- Forum: Strategies and Guides
- Topic: Build for a scarab
- Replies: 17
- Views: 13212
Re: Build for a scarab
Anyone else notice the Scarabs heal is bugged? It heals for like 600 at level one, if you only hit one unit.
- June 18th, 2008, 3:58 pm
- Forum: Strategies and Guides
- Topic: Agi Treant >_>
- Replies: 2
- Views: 5065
Re: Agi Treant >_>
I DL and didn't watch yet; sorry.
- June 16th, 2008, 12:54 pm
- Forum: General Discussion
- Topic: What's your favorite map?
- Replies: 18
- Views: 6572
Re: What's your favorite map?
I like Gloomreap Mire is my personal favorite. Stormwail is awesome for longer more epic games, but Gloomreap is nice for a bit of a shorter game. Kedge's Landing is pretty cool. Lots of hero fighting and it doesn't take forever to get anywhere without a scroll of teleportation. Candelburg is lame, ...
- June 9th, 2008, 8:14 pm
- Forum: Suggestions
- Topic: Talent Text Errors
- Replies: 13
- Views: 5210
Re: Talent Text Errors
My apologies, I haven't noticed. I guess this one thread wasn't in your fifty.Reaper wrote:I've only mentioned this in like 50 threads but good jobGilles wrote:When you max out a talent you should leave behind a passive that tells you that it's max, and what it does.
- June 8th, 2008, 8:21 pm
- Forum: Suggestions
- Topic: Talent Text Errors
- Replies: 13
- Views: 5210
Re: Talent Text Errors
I don't like this a whole lot. I would prefer the information to stay in the alter.Perhaps wrote:Oh I forgot a third option, which is using dummy buffs that represent the corresponding talent, with of course the same level as that talent, and the details in the tooltip of the buff for the talent.
- June 8th, 2008, 4:27 pm
- Forum: Suggestions
- Topic: Talent Text Errors
- Replies: 13
- Views: 5210
Re: Talent Text Errors
When you max out a talent you should leave behind a passive that tells you that it's max, and what it does.
- June 7th, 2008, 11:07 pm
- Forum: Balance
- Topic: Talent Balance
- Replies: 7
- Views: 3086
Re: Talent Balance
AM talents effecting their innate are just worthless. Remove duration increase, make chance and control cheaper and add a talent that spawns better skelettons (maybe with increased duration if that should somehow turns out to be useful ). . Or add one for the exploding shots, or silencing. For the ...
- June 7th, 2008, 7:07 pm
- Forum: Balance
- Topic: Talent Balance
- Replies: 7
- Views: 3086
Re: Talent Balance
I find the talent for the Arcane Archer's ultimate (the water elementals) to be pretty useless. It's fine when you first get your ultimate, but later it's just pointless. I would suggest making more than one level of the talent. I'm guessing that she's not done at all (she has three). The Arcane Mis...
- June 5th, 2008, 6:44 pm
- Forum: Bug Reports
- Topic: Scarab Ulti
- Replies: 0
- Views: 2068
Scarab Ulti
The Scarabs ultimate doesn't see to give the AoE buff.