Search found 9 matches

by rinco
September 20th, 2009, 12:30 am
Forum: Balance
Topic: Brain boil
Replies: 0
Views: 4543

Brain boil

emberwraths talent for mana drain of 1.2% over 8 secs on flare, for those who don't know or can't remember. but as its current state i don't really see it as worth its cost for 18 crystal. maybe make it deal more mana drain as flare level increases say .1/.15/.2/.25/.3/.35 per sec for 8 secs (range ...
by rinco
September 6th, 2009, 2:49 am
Forum: The Bots
Topic: votekick
Replies: 2
Views: 3934

votekick

would it be possible to have a votekick sytem on the bot, for use when no admins are around
by rinco
September 4th, 2009, 7:17 am
Forum: Bug Reports
Topic: soul binder and mana
Replies: 1
Views: 3744

soul binder and mana

icespinners sacrifice does give mana to the soul binder seeping taint talent doesn't mana storm can't burn the mana at rank 1, don't know rank 2 and higher (doubt 2, think 3 + will work). will deal the damage, but not remove the mana i believe it has to do with amount (small amount, thinks its regen...
by rinco
September 4th, 2009, 2:39 am
Forum: Off Topic
Topic: Broccoli
Replies: 4
Views: 2199

Re: Broccoli

only way i will eat broccoli is beer battered
by rinco
September 3rd, 2009, 10:06 pm
Forum: Balance
Topic: Make artefacts drop on death
Replies: 57
Views: 36173

Re: Make artefacts drop on death

Some sort of extra bonus for killing a hero with an Artefact, based on how upgraded it is. Extra 1/2/3/4/5/6 crystal for example. I agree with this idea, extra crystal awarded for each artifact a hero carries, but not so high, maybe 1 for 0/+1 2 for +2/+3 3 for +4/+5 That way, you get some amazing ...
by rinco
September 3rd, 2009, 7:45 am
Forum: Balance
Topic: Mercenaries
Replies: 25
Views: 19197

Re: Mercenaries

yes the counter to mercs is of course your own, but IF you bought an item you might not be able to get the mercs up in time before they destroy part of your base, or manage to get multiple levels up on you. i am just suggesting that a 2 minute timer for mercenaries to become available (similar to ho...
by rinco
September 3rd, 2009, 5:28 am
Forum: Balance
Topic: Mercenaries
Replies: 25
Views: 19197

Mercenaries

mercenaries at the very start of the game tend to be a little hard, specially if the other team buys items or doesn't pool to summon their own, maybe make it so mercs can't be bought for first 2 minutes of the game.
by rinco
September 3rd, 2009, 4:31 am
Forum: Bug Reports
Topic: Ravenous Dive + ?Retaliate? = dead Garg
Replies: 2
Views: 4297

Re: Ravenous Dive + ?Retaliate? = dead Garg

same goes for ravenous dive and fungal armour
by rinco
August 27th, 2009, 8:48 pm
Forum: Bug Reports
Topic: [FIXED] Infested stumps
Replies: 9
Views: 7388

[FIXED] Infested stumps

putrid's stumps are only attacking heroes in 1.12c7

also don't know if its a bug but the locusts only give 1 mana per attack, the stumps seemed to of got mana faster in 1.12c5