Search found 182 matches
- June 17th, 2012, 9:41 pm
- Forum: Balance
- Topic: Tier List and Discussion
- Replies: 58
- Views: 37664
Re: Tier List and Discussion
Yak wants me to update this for some reason so I made a few changes based on the games today: Ascendant : Very strong in multiple roles post-buff. Moved from Poor to Very Good . Defiler : His new skills aided his prior weakness to dispels; heal gives him great utility. There are many ways to play th...
- April 5th, 2012, 9:52 pm
- Forum: Off Topic
- Topic: Emu's bday
- Replies: 2
- Views: 5449
- March 27th, 2012, 7:37 pm
- Forum: General Discussion
- Topic: Poll to bring forth the end of EotA for Warcraft 3
- Replies: 41
- Views: 27987
Re: Poll to bring forth the end of EotA for Warcraft 3
it does this timeTehw00tz wrote:His opinion matters?BustroQuick wrote:let yak do what he wants
- March 27th, 2012, 6:30 pm
- Forum: General Discussion
- Topic: Poll to bring forth the end of EotA for Warcraft 3
- Replies: 41
- Views: 27987
Re: Poll to bring forth the end of EotA for Warcraft 3
let yak do what he wants
- March 18th, 2012, 8:52 pm
- Forum: Balance
- Topic: Tier List and Discussion
- Replies: 58
- Views: 37664
Re: Tier List and Discussion
Can't update it if I don't play ;P Sorry I've missed the last few, I'll try to make it in the coming weeks.DarnYak wrote:I'm deeply dissappointed by your lack of commitment to updating this list.
Darnyak
- March 15th, 2012, 3:31 pm
- Forum: Next Version
- Topic: Something different
- Replies: 12
- Views: 5061
Re: Something different
I'm not sure if it's been implemented already but, do you get money for killing the 'extra spawns'. Basically, not the mercs or the innate creeps, the spawns that can be created by placing spawn towers on the map (next to an outpost). You don't and I don't think you should. Towers are supposed to b...
- January 22nd, 2012, 11:53 pm
- Forum: Balance
- Topic: Tier List and Discussion
- Replies: 58
- Views: 37664
Re: Tier List and Discussion
I dont think anyone was arguing against Swashy, which means you downgraded him purely on my performance playing him today ;P DarnYak The tier-list is secretly a Yak success graph. Honestly I don't think he belonged there in the first place. Popular demand influenced me to put him higher because the...
- January 22nd, 2012, 11:42 pm
- Forum: Balance
- Topic: Tier List and Discussion
- Replies: 58
- Views: 37664
Re: Tier List and Discussion
Abolished God tier, moved them to very good. While these heroes are strong, their overall success is largely dependent on success in the early game and opponents not playing properly. Until the debate is resolved this is where they will stay.
- January 22nd, 2012, 11:23 pm
- Forum: Balance
- Topic: Tier List and Discussion
- Replies: 58
- Views: 37664
Re: Tier List and Discussion
I am so confused by this. There are certain veteran players who know for a fact that inf is useless but you guys place her at the top of the tier list like she cant be touched. Read the topic I created and please explain why those points are wrong and how she is actually useful http://eota.emufarme...
- January 21st, 2012, 5:38 pm
- Forum: Balance
- Topic: Tier List and Discussion
- Replies: 58
- Views: 37664
Re: Tier List and Discussion
Emberwraith isn't the greatest PVP-type hero, but he's a good support hero, from my experiences. Also, his ultimate ability is just spectacular for sieging/killing spawns. I think he has potential but he does poorly whenever I see people play him. More usage and success would grant him a higher tie...
- January 20th, 2012, 9:10 pm
- Forum: Balance
- Topic: Tier List and Discussion
- Replies: 58
- Views: 37664
Re: Tier List and Discussion
Nope. Anything goes.Nick.Scryer wrote:I'm curious are we just looking strictly at the ability of any hero(X) to kill other heroes in this discussion?
- January 17th, 2012, 9:14 pm
- Forum: Balance
- Topic: Tier List and Discussion
- Replies: 58
- Views: 37664
Re: Tier List and Discussion
Kind of surprising to see Neph in Good when he doesn't get used much. :O You're right that he's not popular, but I've seen some players do well. He might belong better in Decent, but I'd like to see him played more first. I'm not sure if I agree with Naga's placement. Geyser is OP due to its short ...
- January 17th, 2012, 4:12 pm
- Forum: Balance
- Topic: Tier List and Discussion
- Replies: 58
- Views: 37664
Re: Tier List and Discussion
AM is probably Very Good with the cloud to stop heroes, ulti to stop pushes, banish to increase own attack damage and team spells. And a useful siege spell. I'll move her. Very Good is for heroes I see picked almost every game that tend to do well, and I think AM fits into that category. She has a ...
- January 17th, 2012, 3:11 am
- Forum: Balance
- Topic: Tier List and Discussion
- Replies: 58
- Views: 37664
Tier List and Discussion
This is my opinion on the current standing for heroes. By all means discuss and debate, if I'm convinced I'll change it. Reborn's Tierlist - 1.14c8 Very Good http://imgur.com/ThrS5.png http://i.imgur.com/lxW0x.png http://i.imgur.com/Sfejc.png http://i.imgur.com/BfkAt.png http://i.imgur.com/hcg5F.png...
- January 16th, 2012, 7:27 pm
- Forum: Balance
- Topic: Balancing hero heals
- Replies: 27
- Views: 26866
Re: Balancing hero heals
You could give heals a smaller base value but give them a heal-over-time buff that slowly reaches the full amount. I think TC's might work like this already, but it has a pretty high base. This would mitigate the effectiveness of healing spells in team fights (which is probably what is needed) but k...
- December 26th, 2011, 7:26 pm
- Forum: Next Version
- Topic: EotA: 1.14a2 Download
- Replies: 7
- Views: 3557
Re: EotA: 1.14a2 Download
I haven't been able to summon a dig master in this version, it always gets the error. At first I thought it was detecting corpses as nearby enemies, but even with an empty lane it wasn't working. This was on the top lane of Gloom, haven't tried the others.
- December 19th, 2011, 4:00 pm
- Forum: Next Version
- Topic: EotA: 1.14 Download
- Replies: 12
- Views: 5214
Re: EotA: 1.14 Download
I haven't tested this, but with team-owned heroes it might be a problem on Verdant Falls as well.watermelon wrote:Forgot to mention that False Alliance shouldn't be able to target the Digmaster since it could allow Neph to avoid getting hurt by towers and creeps.
- December 18th, 2011, 6:22 pm
- Forum: Bug Reports
- Topic: Text Errors
- Replies: 22
- Views: 20342
Re: Text Errors
Undead spawn towers still don't have full text descriptions for damage types, etc.
- November 16th, 2011, 2:22 pm
- Forum: General Discussion
- Topic: Helmets: effects with sockets
- Replies: 14
- Views: 9631
Re: Helmets: effects with sockets
I'm closing this thread. You are welcome to put this kind of information on the wiki and have discussions on accuracy there.
- November 7th, 2011, 6:50 pm
- Forum: Recruitment
- Topic: Looking to join up on USEast
- Replies: 7
- Views: 5906
Re: Looking to join up on USEast
I'm not entirely sure he's the kind of character we want hanging out in the channel.
- October 29th, 2011, 1:51 pm
- Forum: General Discussion
- Topic: Important Feedback - Verdant Falls, PLEASE CONTRIBUTE
- Replies: 17
- Views: 10511
Re: Important Feedback - Verdant Falls, PLEASE CONTRIBUTE
Games are ultimately determined by whichever team has the better hero composition. So I'm curious, why is this seen as such a negative thing in EotA? Team planning was an intentional part of the design from the start (although admittedly rarely occurs for reasons I've never understood). Obviously i...
- October 28th, 2011, 10:18 pm
- Forum: General Discussion
- Topic: Special Event: Saturday, Oct 29th
- Replies: 10
- Views: 7157
Re: Special Event: Saturday, Oct 29th
Reminder: this is tomorrow.
- October 28th, 2011, 4:44 pm
- Forum: Balance
- Topic: [1.13d] Soul Binder
- Replies: 25
- Views: 20975
Re: [1.13d] Soul Binder
I haven't seen a lot of people playing Soul Binder recently, so I feel like the mechanic still hasn't been fully explored.DarnYak wrote:I haven't heard any feedback from changes to clone giving it longer cd/shorter duration.
DarnYak
- October 27th, 2011, 9:55 pm
- Forum: Next Version
- Topic: Messing With Mana Regen
- Replies: 14
- Views: 6937
Re: Messing With Mana Regen
I'm actually really interested in how this turns out.
- October 26th, 2011, 2:23 am
- Forum: General Discussion
- Topic: Important Feedback - Verdant Falls, PLEASE CONTRIBUTE
- Replies: 17
- Views: 10511
Re: Important Feedback - Verdant Falls, PLEASE CONTRIBUTE
Could you elaborate on this?Nick.Scryer wrote:*Fonts, the "randomness" of which one activates needs to stay, it would be silly if you had a lengthy warning of which one was going to activate.