Search found 13 matches
- April 27th, 2009, 4:33 am
- Forum: Suggestions
- Topic: Note to Darn Yak: New map wanted! Ideas/Suggestions
- Replies: 18
- Views: 6210
Re: Note to Darn Yak: New map wanted! Ideas/Suggestions
Making an restricted flight map is going to prompt a huge swarm of people complainting that Asc/Hag is useless. A desert map could be made to look good by adding a yellowish/orange filter to the camera because the current sample looks kinda greenish. Also, if Yak uses triggers for terrain to exeed t...
- April 13th, 2009, 2:44 pm
- Forum: Suggestions
- Topic: Design a Murloc
- Replies: 50
- Views: 29288
Re: Design a Murloc
Innate: Splash. Knocks nearby units back and slows them for a time. Escape tool and not much else. Ability 1: Creeping Seaweed. Creates a patch of seaweed on the ground which slowly expands. It slows enemies. After a while, the seaweed dies and starts rotting, placing a dot on everything inside it a...
- June 25th, 2008, 11:38 am
- Forum: General Discussion
- Topic: Somebody enlighten me about ranks and stuff...
- Replies: 12
- Views: 4822
Somebody enlighten me about ranks and stuff...
I rarely played on bnet in the first place, having no hosting abilities and a crappy connection etc. However recently i finaly got some decent internet and i keep hearing stuff about ranks and bots and stuff like that so could somebody please explain to me how they work? The last time i logged in th...
- March 9th, 2008, 2:59 am
- Forum: General Discussion
- Topic: New hero skill system idea.
- Replies: 13
- Views: 5411
Re: New hero skill system idea.
We already have a spell that can push a lane from one base to another if it's crowded enough: Rend. First row of corpses explode, killing creeps on second and third row which explode as well and kill things further back... And to make it even more overpowered in LAN games(normal internet can't handl...
- February 6th, 2008, 5:20 am
- Forum: Suggestions
- Topic: Needed Talents
- Replies: 30
- Views: 9076
Re: Needed Talents
Emberwraith: Smog - Enemies inside Smolder/Enkindle will have a chance to miss and slowly take damage. Effect increased when in Enkindle mode. Sorrow Liege: Legacy - Unlocks more aura's with Forlorn Crown. Fortress - Adds a Planet Cracker(vertical beam that does alot of damage to units and buildings...
- February 6th, 2008, 4:38 am
- Forum: Suggestions
- Topic: Angoryth-Dragon Queen
- Replies: 24
- Views: 6767
Re: Angoryth-Dragon Queen
Dragons = United Creeps. Only exeption being Grim Brigade Frost Wyrms, which are dead United Creeps dragons.
Re: Geyser
Don't forget, less lag would be good too, though you may be right it had more to do with all the spawn towers both sides had up. Pretty sure my testing of martyr showed that SetUnitFlyHeight (which is required to allow the units to fly up in the air) is a giagantic source of lag for no apparent cua...
- February 3rd, 2008, 4:11 pm
- Forum: General Discussion
- Topic: Ascendant thoughts
- Replies: 15
- Views: 6128
Re: Ascendant thoughts
The Asc is fine as it is exept for the impassable terrain exploit(and i don't mean that he can fly) Fly in from the sides, Stomp right behind enemy hero, Dive in the general direction of your own creeps. This will badly maul all caster/archer creeps, disrupt their line and causes all the survivors t...
- February 3rd, 2008, 3:47 pm
- Forum: General Discussion
- Topic: How does Corona work?
- Replies: 13
- Views: 6873
Re: How does Corona work?
Molten Prison, Validus' Innate.A_New_Dawn wrote:Which spell are you talking about? Echo? Dengeration? not sure what you mean....
- February 3rd, 2008, 3:46 pm
- Forum: General Discussion
- Topic: trigger list
- Replies: 16
- Views: 6391
Re: trigger list
The trigger i'm most interested in is how Shadow Bastions can fire on the move. I tried doing roughly the same with batrider strafing runs but can't get it to work.
- January 15th, 2008, 1:33 pm
- Forum: General Discussion
- Topic: What is deathblow?
- Replies: 4
- Views: 2870
Re: What is deathblow?
Most DD spells have the deathblow effect. If a hero gets killed while under the effect, all nearby troops loose 25% attack damage for 15 sec. See it like Doom from standard TFT, exept that it spawns a debuff instead of a creature.
- January 14th, 2008, 1:10 pm
- Forum: Suggestions
- Topic: Talent Suggestions
- Replies: 28
- Views: 13294
Re: Talent Suggestions
Plight: Screench - Silences units being shoved arround by Ravenous Dive. Impact - Sends debris flying from point where Terra Stomp hit, doing additional damage to things that got hit. Erosion - Enemies afflicted by Stonegaze slowly loose health. The Emberwraith Guy(validus?) Smog - Enemies walking i...
- January 14th, 2008, 9:49 am
- Forum: General Discussion
- Topic: The Grim Brigade
- Replies: 64
- Views: 25918
Re: The Grim Brigade
My first post here, thought i'd made it a constructive one. Long ago, i played 1.10 a few times(i can't host on b.net so most of my experience is offline) and the next time i saw the map mentioned somewhere, 1.11e was out. I downloaded it and played a few times. So far the balance seems about right,...