Search found 12 matches
- December 16th, 2007, 1:07 am
- Forum: Suggestions
- Topic: AMHS v4.30
- Replies: 1
- Views: 2054
AMHS v4.30
The whole thing has been bloody recoded, many issues with v4.10 have been fixed and hopefully this will seriously be the last release. Here is the changelog, you can get it here (as usual) http://www.scumedit.net/forum/downloads.php?do=file&id=40 v4.30 - When installing this version it is highly...
- November 22nd, 2007, 12:29 am
- Forum: Suggestions
- Topic: AMHS v4.00 (now detects all public MH's and detects Minimap)
- Replies: 9
- Views: 4695
Re: AMHS v4.00 (now detects all public MH's and detects Minimap)
It would be a pity if EotA was abandoned, it is such an aweasome map (its another pity it isnt so popular anymore because many thought the project was abandoned some time back). You have to realise the Yark is on his own here, he programs the whole map by himself and so it is not suprising to say th...
- November 20th, 2007, 5:47 am
- Forum: Suggestions
- Topic: AMHS v4.00 (now detects all public MH's and detects Minimap)
- Replies: 9
- Views: 4695
Re: AMHS v4.00 (now detects all public MH's and detects Minimap)
There has been an issue with v4.00 (in terms of multiplayer not working properly and searching mechanism issues). It has been fixed in v4.10, the link is the same (http://www.scumedit.net/forum/downloads ... file&id=40)
- November 19th, 2007, 12:21 am
- Forum: Suggestions
- Topic: AMHS v4.00 (now detects all public MH's and detects Minimap)
- Replies: 9
- Views: 4695
AMHS v4.00 (now detects all public MH's and detects Minimap)
It is big, it is very big, in fact its quite ginormous. Have a look youself. Link to the system is http://www.scumedit.net/forum/downloads.php?do=file&id=40 (as always) AMHS (Anti-Map Hack System) Current Version : 4.00 MAJOR RELEASE, THE SYSTEM IS NOW FULLY STABLE AND COUNTERS ALL PUBLIC MH's T...
- September 14th, 2007, 7:34 pm
- Forum: Suggestions
- Topic: AMHS (Anti Map Hack System)
- Replies: 24
- Views: 12147
Re: AMHS (Anti Map Hack System)
I understand the problem with implementation, in fact really the only issue is the replay detect function which forces Wc3 to pause and its very notable in game play. However if you do this during cinematic phase, it actually hides the effect so hopefully it wont pose too much of a problem I would b...
- September 12th, 2007, 8:17 pm
- Forum: Suggestions
- Topic: AMHS (Anti Map Hack System)
- Replies: 24
- Views: 12147
Re: AMHS (Anti Map Hack System)
This is already version 3, which is why I posted it because as it mentions in the changelog "it is the first version known to not have any bugs or issues after EXTENSIVE testing. Im not saying its perfect, but there are a lot of other things in wc3 that is likely to give more errors then this
- September 8th, 2007, 7:12 pm
- Forum: Suggestions
- Topic: AMHS (Anti Map Hack System)
- Replies: 24
- Views: 12147
Re: AMHS (Anti Map Hack System)
You have no idea how many times people actually criticised the system and said what problems it would have before even looking at it properly
- September 6th, 2007, 7:33 pm
- Forum: Suggestions
- Topic: AMHS (Anti Map Hack System)
- Replies: 24
- Views: 12147
Re: AMHS (Anti Map Hack System)
Well, similar to DotA it can reveal things like gangs and help you in lane selection however its your choice if you want to add it into the map or not. This is the first version of AMHS ideal for pulic use as most of the bugs/issues have been fixed
- September 6th, 2007, 4:29 am
- Forum: Suggestions
- Topic: AMHS (Anti Map Hack System)
- Replies: 24
- Views: 12147
Re: AMHS (Anti Map Hack System)
There is no loading time increase and it increases the map size by around 10-20 kb. Almost unnoticable
- September 5th, 2007, 3:37 pm
- Forum: Suggestions
- Topic: AMHS (Anti Map Hack System)
- Replies: 24
- Views: 12147
Re: AMHS (Anti Map Hack System)
I am afraid you have me confused for someone else, IceFrog told me that someone did hack DotA and released an anti map hack version of it, it however wasen't me (the timing wasent great though as I told him about the system one week after it happened). I had no part in hacking the system, and I woul...
- September 5th, 2007, 8:23 am
- Forum: Suggestions
- Topic: AMHS (Anti Map Hack System)
- Replies: 24
- Views: 12147
Re: AMHS (Anti Map Hack System)
Hi Panda :o Well, I personally never noticed someone using maphack in EotA or even lost a game because of it. As only noobs use maphack, they lack the multitasking and knowledge ( and general skill ) needed to abuse it in EotA, I think its a rather small problem. It doesn't stop people from even cl...
- September 5th, 2007, 3:48 am
- Forum: Suggestions
- Topic: AMHS (Anti Map Hack System)
- Replies: 24
- Views: 12147
AMHS (Anti Map Hack System)
This is a post regarding the developers and players of EotA (which has been one of my favourite maps). I have recently developed a system that has a 100% chance of detecting MH, and it has so far already been put into a Vamparism Beast and being tested by IceFrog for dota and DivededX/Darox for Isla...