Search found 93 matches
- September 22nd, 2007, 10:17 am
- Forum: Balance
- Topic: "cheating" in Eota?
- Replies: 23
- Views: 9212
Re: "cheating" in Eota?
Let's just set the record: farts is the very definition of a scrub. Scrub the floor with him please. Being a host means nothing. If you don't like the game, don't play it. It's not your game. It's yak's game, and people can play to win. If you want to stop them, then play to stop them. Setting rules...
- August 20th, 2007, 11:16 pm
- Forum: Suggestions
- Topic: Problematic Air?
- Replies: 13
- Views: 4409
Re: Problematic Air?
Is there a secret skill infilt has to stun/disable an enemy hero?
- August 20th, 2007, 11:14 pm
- Forum: Balance
- Topic: Infiltrator Suggestion
- Replies: 36
- Views: 14810
Re: Infiltrator Suggestion
The thing is, infiltrator is worse than a dedicated hero-killer at hero-killing, worse than a dedicated sieger at sieging, etc... Not good at anything, so-so at everything is not a good mix. A hero in EotA succeeds by doing something so well that people need to heavily adapt--not just be countered b...
- August 17th, 2007, 11:22 pm
- Forum: Suggestions
- Topic: Problematic Air?
- Replies: 13
- Views: 4409
Re: Problematic Air?
Why not just add a hard counter that absolutely screws over flying heroes if people choose to implement it? You know, like amulet of detection = GG infiltrator, we need some permanent item of GGing flyers.
- August 17th, 2007, 11:21 pm
- Forum: Balance
- Topic: Infiltrator Suggestion
- Replies: 36
- Views: 14810
Re: Infiltrator Suggestion
The problem with infiltrator is that both ways of playing her are a lose/lose situation. If you want to maintain stealth, you sacrifice experience, and if you gain experience, you're doing next to nothing to help your team. Her techniques are far too gimmicky when other heroes on the brigade can do ...
- August 17th, 2007, 2:44 pm
- Forum: Balance
- Topic: Soul Binder RIGGED!
- Replies: 26
- Views: 11046
Re: Soul Binder RIGGED!
This is probably the last reply I'm making here, so do whatever you want. All the responses I get are from storamin, or people who wanted my head before I even came here. Enjoy thinking everything is perfect in EotA, it doesn't matter to me. HoSK, and Enmity get more attention than this ever will, ...
- August 17th, 2007, 2:35 pm
- Forum: Balance
- Topic: Infiltrator Suggestion
- Replies: 36
- Views: 14810
Re: Infiltrator Suggestion
I think the problem here is that a certain someone never plays against anybody who is actually good... he just PUB STOMPS 24/7. Fucking QFT. Infiltrator is literally the stealth assassin of EotA. Her effectiveness is inversely proportional to your opponents' skill. Sure, if they play stupid and jus...
- July 25th, 2007, 10:47 pm
- Forum: General Discussion
- Topic: EotA--false appearance of depth...
- Replies: 128
- Views: 51322
Re: EotA--false appearance of depth...
If tact was stoppable by a 100 gold teleport, she'd be worthless. The fact that it actually is effective is reason it should stay in. And actually, if forced mate is foreseeable in chess, then it's around 6-7 moves ahead that the resignation is given, where one move is actually when BOTH sides make ...
- July 25th, 2007, 7:53 pm
- Forum: General Discussion
- Topic: EotA--false appearance of depth...
- Replies: 128
- Views: 51322
Re: EotA--false appearance of depth...
Except it isn't the eota it was 2-3 years ago. 2-3 years ago, there were disadvantages to building spawn towers, and there were upgrades to differentiate strategies. Now, there aren't. So other changes need to be done. And I AM thinking rationally, BTW. After playing inhouses (and only inhouses--I c...
- July 24th, 2007, 11:36 pm
- Forum: General Discussion
- Topic: EotA--false appearance of depth...
- Replies: 128
- Views: 51322
Re: EotA--false appearance of depth...
Who wants to defend a base for 45 minutes? If my team refuses to surrender I just grab a blinkstick and hide somewhere and go and do something else. That's the exact problem, don't you think? The fact that between "okay, we won" and when the game says "you are victorious" is suc...
- July 24th, 2007, 9:10 am
- Forum: General Discussion
- Topic: EotA--false appearance of depth...
- Replies: 128
- Views: 51322
Re: EotA--false appearance of depth...
Suzaku, here's the problem with prevention vs. cure: This "ounce of prevention" takes up less than half the map. And when you lose that first base (probably with spawn towers), you keep losing and fighting a losing battle for a VERY long time. The biggest problem with EotA is that the poin...
- July 23rd, 2007, 2:42 pm
- Forum: General Discussion
- Topic: EotA--false appearance of depth...
- Replies: 128
- Views: 51322
Re: EotA--false appearance of depth...
You don't get it, do you? If there's only one way to play, if you can't pull a low blow, then the game becomes stale. It means if you're in a losing situation, you can't with an infilt go and smack that tree of woe for 2000 damage over time and then blow it up. No, instead you have to keep smacking ...
- July 21st, 2007, 8:55 am
- Forum: General Discussion
- Topic: EotA--false appearance of depth...
- Replies: 128
- Views: 51322
Re: EotA--false appearance of depth...
In EotA, it is VERY hard to singlehandedly destroy bases. You play with the wrong people. Tactician (without Flank) and BP can solo bases as long as there are units around, some Scarab players make it even without units, so you play with the wrong people -.-. Oh, and as for the heroes that CAN swin...
- July 21st, 2007, 8:47 am
- Forum: Balance
- Topic: [Discussion] Tactician/Flank
- Replies: 28
- Views: 12746
Re: [Discussion] Tactician/Flank
How comes a Blazing Priest can rape a base before level 10 with 1 good push? When the towers solo so many waves because they are so strong? Fuck off and learn to play... And btw, sure, Flank doesnt allow people to play the way they are used to. But in doing so, it is too strong, so Yak will nerf it...
- July 20th, 2007, 4:26 pm
- Forum: Balance
- Topic: [Discussion] Tactician/Flank
- Replies: 28
- Views: 12746
Re: [Discussion] Tactician/Flank
Towers won't stop you? Towers that deal enough aoe damage to stop multiple waves of creeps with 2-5x more HP?
Hmmm, sounds like news to me.
What I hear is "Flank doesn't allow us to play the way we want to play with 5-man pushing and tower-spamming! Nerf!"
Hmmm, sounds like news to me.
What I hear is "Flank doesn't allow us to play the way we want to play with 5-man pushing and tower-spamming! Nerf!"
- July 20th, 2007, 9:49 am
- Forum: Balance
- Topic: [Discussion] Tactician/Flank
- Replies: 28
- Views: 12746
Re: [Discussion] Tactician/Flank
As long as the ob tower isnt finished, you can cast all the magic you want. And a worker can be rebough, and after 15 seconds building is back on track. Frankly, I think having more options to make the game more dynamic is better, rather than everyone lining up to take on enemy creeps. I say if you...
- July 20th, 2007, 9:45 am
- Forum: Balance
- Topic: AA and AM...
- Replies: 47
- Views: 16373
Re: AA and AM...
If she could, you would cry for the nerf hammer... -.- Btw, being shifted to the ethereal plane can be confusing, and then you might fail to cast the healing effect (or end up with a damaging effect), so the AA is intelligent enough not to try. Reason good enough for you? And I wonder where you see...
- July 19th, 2007, 3:47 pm
- Forum: General Discussion
- Topic: EotA--false appearance of depth...
- Replies: 128
- Views: 51322
Re: EotA--false appearance of depth...
BLUE, you forget that hoarding Upgrades/Core is an effective strategy, also in a Pub game, we might not want to tower/Up for some reason, then the vets would get spammed to fuck, wich is gay. I salute you for your effort, but I found a problem (sometimes minor ~~) with each of the things you listed...
- July 19th, 2007, 3:38 pm
- Forum: Balance
- Topic: [Discussion] Tactician/Flank
- Replies: 28
- Views: 12746
Re: [Discussion] Tactician/Flank
So everyone should just stick in lanes, mass spawn towers, and 5-man aoe push? Hmmm, sounds an awful lot like dota, doncha think? Frankly, I think having more options to make the game more dynamic is better, rather than everyone lining up to take on enemy creeps. I say if you can backdoor a tower, a...
- July 19th, 2007, 3:37 pm
- Forum: Balance
- Topic: AA and AM...
- Replies: 47
- Views: 16373
Re: AA and AM...
I've experienced Meteor Swarm not to stun heroes, but I may be wrong. Correct, like demon said meteors dont stun anymore. Now, to the whole Etheral haling not affecting yourself, its mostly for balance reasons, being that its the best heal in the game, you would literally never have to leave a lane...
- July 19th, 2007, 9:35 am
- Forum: Balance
- Topic: [Discussion] Tactician/Flank
- Replies: 28
- Views: 12746
Re: [Discussion] Tactician/Flank
YOu're having trouble with 350 HP hunts? Dispel+AoE=gg, no?
- July 19th, 2007, 9:27 am
- Forum: Balance
- Topic: AA and AM...
- Replies: 47
- Views: 16373
Re: AA and AM...
The only gay thing is that you can't use ethereal healing on yourself. Oracle's healing WILL heal her when she needs it, RK can rune shield himself forever as well. Frankly, I don't like the fact that some heroes have "forced teamwork" spells built in. I think every hero needs to be a self...
- July 19th, 2007, 9:23 am
- Forum: Suggestions
- Topic: Artifacts
- Replies: 11
- Views: 4746
Re: Artifacts
Every hero flying probably won't matter too much. Here's why: if it's a short flight, it's more like a glorified blink than it is a flight. The advantages of permaflying are what make it so great, that there is no strategic decision when to use it or not. Face it, you may not always know to fly over...
- July 11th, 2007, 10:01 pm
- Forum: Suggestions
- Topic: New map idea: Valley of the Ancients
- Replies: 11
- Views: 4526
- July 11th, 2007, 10:01 pm
- Forum: Suggestions
- Topic: Talent Suggestions
- Replies: 28
- Views: 13303
Some talents for infilt: 1) Hand Bombs: Increases casting range of mines, decreases casting time. 2) Flammable fumes: Units caught under smoke will take extensive burning damage a mine is detonated within the smoke cloud. 3) Stealth Strike: Deals additional damage (up to an additional 100%) if blitz...